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Up to date as of 3.1.0

Actor

dnd5e.preRollAbilityTest

Fires before an ability test is rolled. Returning false will prevent the normal rolling process.

Name Type Description
actor Actor5e Actor for which the ability test is being rolled.
config D20RollConfiguration Configuration data for the pending roll.
abilityId string ID of the ability being rolled as defined in DND5E.abilities.

dnd5e.rollAbilityTest

Fires after an ability test has been rolled.

Name Type Description
actor Actor5e Actor for which the ability test has been rolled.
roll D20Roll The resulting roll.
abilityId string ID of the ability being rolled as defined in DND5E.abilities.

dnd5e.preRollAbilitySave

Fires before an ability save is rolled. Returning false will prevent the normal rolling process.

Name Type Description
actor Actor5e Actor for which the ability save is being rolled.
config D20RollConfiguration Configuration data for the pending roll.
abilityId string ID of the ability being rolled as defined in DND5E.abilities.

dnd5e.rollAbilitySave

Fires after an ability save has been rolled.

Name Type Description
actor Actor5e Actor for which the ability save has been rolled.
roll D20Roll The resulting roll.
abilityId string ID of the ability that was rolled as defined in DND5E.abilities.

dnd5e.preBeginConcentrating

Fires before a concentration effect is created. Returning false will prevent concentration effect from being created.

Name Type Description
actor Actor5e The actor initiating concentration.
item Item5e The item that will be concentrated on.
effectData object Data used to create the ActiveEffect.

dnd5e.beginConcentrating

Fires after a concentration effect is created.

Name Type Description
actor Actor5e The actor initiating concentration.
item Item5e The item that is being concentrated on.
effect ActiveEffect5e The created ActiveEffect instance.

dnd5e.preEndConcentrating

Fires before a concentration effect is deleted. Returning false will prevent concentration effect from being deleted.

Name Type Description
actor Actor5e The actor ending concentration.
effect ActiveEffect5e The ActiveEffect that will be deleted.

dnd5e.endConcentrating

Fires after a concentration effect is deleted.

Name Type Description
actor Actor5e The actor ending concentration.
effect ActiveEffect5e The ActiveEffect that was deleted.

dnd5e.preRollConcentration

Fires before a saving throw to maintain concentration is rolled. Returning false will prevent the normal rolling process.

Name Type Description
actor Actor5e Actor for which the saving throw is being rolled.
options D20RollConfiguration Configuration data for the pending roll.

dnd5e.rollConcentration

Fires after a saving throw to maintain concentration is rolled.

Name Type Description
actor Actor5e Actor for which the saving throw has been rolled.
roll D20Roll The resulting roll.

dnd5e.preCalculateDamage

Fires before damage amount is calculated for an actor. Returning false will prevent damage from being applied.

Name Type Description
actor Actor5e The actor being damaged.
damages DamageDescription[] Damage descriptions.
options DamageApplicationOptions Additional damage application options.

dnd5e.calculateDamage

Fires after damage values are calculated for an actor. Returning false will prevent damage from being applied.

Name Type Description
actor Actor5e The actor being damaged.
damages DamageDescription[] Damage descriptions.
options DamageApplicationOptions Additional damage application options.

dnd5e.preApplyDamage

Fires before damage is applied to an actor. Returning false will prevent damage from being applied.

Name Type Description
actor Actor5e Actor the damage will be applied to.
amount number Amount of damage that will be applied.
updates object Distinct updates to be performed on the actor.
options DamageApplicationOptions Additional damage application options.

dnd5e.applyDamage

Fires after damage has been applied to an actor.

Name Type Description
actor Actor5e Actor that has been damaged.
amount number Amount of damage that has been applied.
options DamageApplicationOptions Additional damage application options.

dnd5e.preRollDeathSave

Fires before a death saving throw is rolled. Returning false will prevent the normal rolling process.

Name Type Description
actor Actor5e Actor for which the death saving throw is being rolled.
config D20RollConfiguration Configuration data for the pending roll.

dnd5e.rollDeathSave

Fires after a death saving throw has been rolled, but before updates have been performed. Returning false will prevent updates from being performed.

Name Type Description
actor Actor5e Actor for which the death saving throw has been rolled.
roll D20Roll The resulting roll.
details object
details.updates object Updates that will be applied to the actor as a result of this save.
details.chatString string Localizable string displayed in the create chat message. If not set, then no chat message will be displayed.

dnd5e.preRollSkill

Fires before a skill check is rolled. Returning false will prevent the normal rolling process.

Name Type Description
actor Actor5e Actor for which the skill check is being rolled.
config D20RollConfiguration Configuration data for the pending roll.
skillId string ID of the skill being rolled as defined in DND5E.skills.

dnd5e.rollSkill

Fires after a skill check has been rolled.

Name Type Description
actor Actor5e Actor for which the skill check has been rolled.
roll D20Roll The resulting roll.
skillId string ID of the skill that was rolled as defined in DND5E.skills.

dnd5e.preRollToolCheck

Fires before a tool check is rolled for an Actor. Returning false will prevent the tool check from being rolled.

Name Type Description
actor Actor5e Actor for which the tool check is being rolled.
config D20RollConfiguration Configuration data for the pending roll.
toolId string ID of the tool being rolled as defined in DND5E.toolIds.

dnd5e.rollToolCheck

Fires after a tool check has been rolled for an Actor.

Name Type Description
actor Actor5e Actor for which the tool check has been rolled.
roll D20Roll The resulting roll.
toolId string ID of the tool that was rolled as defined in DND5E.toolIds.

dnd5e.preRollHitDie

Fires before a hit die is rolled. Returning false will prevent the normal rolling process.

Name Type Description
actor Actor5e Actor for which the hit die is to be rolled.
config DamageRollConfiguration Configuration data for the pending roll.
denomination string Size of hit die to be rolled.

dnd5e.rollHitDie

Fires after a hit die has been rolled, but before updates have been applied. Returning false will prevent updates from being performed.

Name Type Description
actor Actor5e Actor for which the hit die has been rolled.
roll DamageRoll The resulting roll.
updates object
updates.actor object Updates that will be applied to the actor.
updates.class object Updates that will be applied to the class.

dnd5e.preRollClassHitPoints

Fires before hit points are rolled for a character's class.

Name Type Description
actor Actor5e Actor for which the hit points are being rolled.
item Item5e The class item whose hit dice will be rolled.
rollData object
rollData.formula string The string formula to parse.
rollData.data object The data object against which to parse attributes within the formula.
messageData object The data object to use when creating the message.

dnd5e.rollClassHitPoints

Fires after hit points haven been rolled for a character's class.

Name Type Description
actor Actor5e Actor for which the hit points have been rolled.
roll Roll The resulting roll.

dnd5e.preRollNPCHitPoints

Fires before hit points are rolled for an NPC.

Name Type Description
actor Actor5e Actor for which the hit points are being rolled.
rollData object
rollData.formula string The string formula to parse.
rollData.data object The data object against which to parse attributes within the formula.
messageData object The data object to use when creating the message.

dnd5e.rollNPChitPoints

Fires after hit points are rolled for an NPC.

Name Type Description
actor Actor5e Actor for which the hit points have been rolled.
roll Roll The resulting roll.

dnd5e.preRollInitiative

Fires before initiative is rolled for an Actor.

Name Type Description
actor Actor5e The Actor that is rolling initiative.
roll D20Roll The pre-evaluated roll.

dnd5e.rollInitiative

Fires after an Actor has rolled for initiative.

Name Type Description
actor Actor5e The Actor that rolled initiative.
combatants Combatant[] The associated Combatants whose initiative was updated.

dnd5e.preShortRest

Fires before a short rest is started. Returning false will prevent the rest from being performed.

Name Type Description
actor Actor5e The actor that is being rested.
config RestConfiguration Configuration options for the rest.

dnd5e.preLongRest

Fires before a long rest is started. Returning false will prevent the rest from being performed.

Name Type Description
actor Actor5e The actor that is being rested.
config RestConfiguration Configuration options for the rest.

dnd5e.preRestCompleted

Fires after rest result is calculated, but before any updates are performed. Returning false will prevent updates from being performed.

Name Type Description
actor Actor5e The actor that is being rested.
result RestResult Details on the rest to be completed.

dnd5e.restCompleted

Fires when the actor completes a short or long rest.

Name Type Description
actor Actor5e The actor that just completed resting.
result RestResult Details on the completed rest.

dnd5e.groupRestCompleted

Fires when the rest process is completed for a group.

Name Type Description
group Actor5e The group that just completed resting.
result Map<Actor5e, RestResult> Details on the rests completed.

dnd5e.transformActor

Fires just before a new actor is created during the transform process.

Name Type Description
actor Actor5e The original actor before transformation.
target Actor5e The target actor being transformed into.
data object The merged data that will be used to create the newly-transformed actor.
options TransformationOptions Options that determine how the transformation is performed.

dnd5e.compute___Progression (dnd5e.computeLeveledProgression & dnd5e.computePactProgression by default)

Fires while computing the spellcasting progression for each class on each actor. A different version of the hook will be fired for each spellcasting type defined in CONFIG.DND5E.spellcastingTypes. Explicitly return false to prevent default progression from being calculated.

Name Type Description
progression object Spellcasting progression data.
actor Actor5e null
cls Item5e Class for whom this progression is being computed.
spellcasting SpellcastingDescriptions Spellcasting descriptive object.
count number Number of classes with this type of spellcasting.

dnd5e.prepare___Slots (dnd5e.prepareLeveledSlots & dnd5e.preparePactSlots by default)

Fires to convert the provided spellcasting progression into spell slots. A different version of the hook will be fired for each spellcasting type defined in CONFIG.DND5E.spellcastingTypes.

Name Type Description
spells object The data.spells object within actor's data.
actor Actor5e Actor for whom the data is being prepared.
progression object Spellcasting progression data.

Advancement

dnd5e.preAdvancementManagerRender

Fires when an AdvancementManager is about to be processed. Returning false will prevent the normal rendering process.

Name Type Description
advancementManager AdvancementManager The advancement manager about to be rendered.

dnd5e.preAdvancementManagerComplete

Name Type Description
advancementManager AdvancementManager The advancement manager.
actorUpdates object Updates to the actor.
toCreate object[] Items that will be created on the actor.
toUpdate object[] Items that will be updated on the actor.
toDelete string[] IDs of items that will be deleted on the actor.

dnd5e.advancementManagerComplete

Fires when an AdvancementManager is done modifying an actor.

Name Type Description
advancementManager AdvancementManager The advancement manager that just completed.

Document Modification Context

All of the normal 'pre' and 'post' hook events for document modification when an advancement manager flow finishes (Actor Update, Item Creation, Item Update, and Item Deletion) have a custom flag on them: isAdvancement. This allows a hook listener to react differently to advancement-created hook events vs normal ones.

Hooks.on('updateActor', (actor, change, options) => {
  if ( options.isAdvancement ) {
    // do something special
  }
})

Chat Messages

dnd5e.renderChatMessage

Fires after dnd5e-specific chat message modifications have completed.

Name Type Description
message ChatMessage5e Chat message being rendered.
html HTMLElement HTML contents of the message.

Item

dnd5e.preUseItem

Fires before an item usage is configured. Returning false will prevent item from being used.

Name Type Description
item Item5e Item being used.
config ItemUseConfiguration Configuration data for the item usage being prepared.
options ItemUseOptions Additional options used for configuring item usage.

dnd5e.preCreateItemTemplate

Fires before a template is created for an Item. Returning false will prevent template from being created.

Name Type Description
item Item5e Item for which the template is being placed.
templateData object Data used to create the new template.

dnd5e.createItemTemplate

Fires after a template is created for an Item.

Name Type Description
item Item5e Item for which the template is being placed.
template AbilityTemplate The template being placed.

dnd5e.preItemUsageConsumption

Fires before an item's resource consumption has been calculated. Returning false will prevent item from being used.

Name Type Description
item Item5e Item being used.
config ItemUseConfiguration Configuration data for the item usage being prepared.
options ItemUseOptions Additional options used for configuring item usage.

dnd5e.itemUsageConsumption

Fires after an item's resource consumption has been calculated but before any changes have been made. Returning false will prevent item from being used.

Name Type Description
item Item5e Item being used.
config ItemUseConfiguration Configuration data for the item usage being prepared.
options ItemUseOptions Additional options used for configuring item usage.
usage object
usage.actorUpdates object Updates that will be applied to the actor.
usage.itemUpdates object Updates that will be applied to the item being used.
usage.resourceUpdates object[] Updates that will be applied to other items on the actor.

dnd5e.preDisplayCard

Fires before an item chat card is created.

Name Type Description
item Item5e Item for which the chat card is being displayed.
chatData object Data used to create the chat message.
options ItemUseOptions Options which configure the display of the item chat card.

dnd5e.displayCard

Fires after an item chat card is created.

Name Type Description
item Item5e Item for which the chat card is being displayed.
card ChatMessage|object The created ChatMessage instance or ChatMessageData depending on whether options.createMessage was set to true.

dnd5e.useItem

Fires when an item is used, after the measured template has been created if one is needed.

Name Type Description
item Item5e Item being used.
config ItemUseConfiguration Configuration data for the roll.
options ItemUseOptions Additional options for configuring item usage.

dnd5e.preRollAttack

Fires before an attack is rolled for an Item. Returning false will prevent the attack from being rolled.

Name Type Description
item Item5e Item for which the roll is being performed.
config D20RollConfiguration Configuration data for the pending roll.

dnd5e.rollAttack

Fires after an attack has been rolled for an Item.

Name Type Description
item Item5e Item for which the roll was performed.
roll D20Roll The resulting roll.

dnd5e.preRollDamage

Fires before a damage is rolled for an Item. Returning false will prevent the damage from being rolled.

Name Type Description
item Item5e Item for which the roll is being performed.
config DamageRollConfiguration Configuration data for the pending roll.

dnd5e.rollDamage

Fires after a damage has been rolled for an Item.

Name Type Description
item Item5e Item for which the roll was performed.
roll DamageRoll The resulting roll.

dnd5e.preRollFormula

Fires before the other formula is rolled for an Item. Returning false will prevent the formula from being rolled.

Name Type Description
item Item5e Item for which the roll is being performed.
config object Configuration data for the pending roll.
config.formula string Formula that will be rolled.
config.data object Data used when evaluating the roll.
config.chatMessage boolean Should a chat message be created for this roll?

dnd5e.rollFormula

Fires after the other formula has been rolled for an Item.

Name Type Description
item Item5e Item for which the roll was performed.
roll Roll The resulting roll.

dnd5e.preRollRecharge

Fires before the Item is rolled to recharge. Returning false will prevent the recharge from being rolled.

Name Type Description
item Item5e Item for which the roll is being performed.
config object Configuration data for the pending roll.
config.formula string Formula that will be used to roll the recharge.
config.data object Data used when evaluating the roll.
config.target number Total required to be considered recharged.
config.chatMessage boolean Should a chat message be created for this roll?

dnd5e.rollRecharge

Fires after the Item has rolled to recharge, but before any changes have been performed. Returning false will prevent the changes from being performed.

Name Type Description
item Item5e Item for which the roll was performed.
roll Roll The resulting roll.

dnd5e.preSummon

Fires before summoning is performed. Returning false will prevent summoning from occurring.

Name Type Description
item Item5e The item that is performing the summoning.
profile SummonsProfile Profile used for summoning.

dnd5e.preSummonToken

Fires before a specific token is summoned. After placement has been determined but before the final token data is constructed. Returning false will prevent this token from being summoned.

Name Type Description
item Item5e The item that is performing the summoning.
profile SummonsProfile Profile used for summoning.
config TokenUpdateData Configuration for creating a modified token.

dnd5e.summonToken

Fires after token creation data is prepared, but before summoning occurs.

Name Type Description
item Item5e The item that is performing the summoning.
profile SummonsProfile Profile used for summoning.
tokenData object Data for creating a token.

dnd5e.postSummon

Fires when summoning is complete.

Name Type Description
item Item5e The item that is performing the summoning.
profile SummonsProfile Profile used for summoning.
tokens Token5e[] Tokens that have been created.

dnd5e.preCreateScrollFromSpell

Fires before the item data for a scroll is created. Returning false will prevent the scroll from being created.

Name Type Description
itemData object The initial item data of the spell to convert to a scroll.
options object Additional options that determine how the scroll is created.

dnd5e.createScrollFromSpell

Fires after the item data for a scroll is created but before the item is returned.

Name Type Description
item Item5e|object The spell or item data to be made into a scroll.
spellScrollData object The final item data used to make the scroll.

Item Sheet

dnd5e.dropItemSheetData

Fires when some useful data is dropped onto an ItemSheet5e. Returning false will prevent the normal drop handling.

Name Type Description
item Item5e The Item5e.
sheet ItemShee5e The ItemSheet5e application.
data object The data that has been dropped onto the sheet.

Journal Pages

dnd5e.build___SpellcastingTable (dnd5e.buildLeveledSpellcastingTable & dnd5e.buildPactSpellcastingTable by default)

Fires to generate the table for custom spellcasting types. A different version of the hook will be fired for each spellcasting type defined in CONFIG.DND5E.spellcastingTypes.

Name Type Description
table object Table definition being built.
item Item5e Class for which the spellcasting table is being built.
spellcasting SpellcastingDescription Spellcasting descriptive object.
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