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Alpha 11
Release Alpha 11
- Added Quad[EXPERIMENTAL!]
- Updated lighting
- Upper RL moved on a platform
- Make the cells area around upper RL "jumpable"
- Some grey borders around the map added
- RL ammo moved from the entrance to elevator to the wall
- Added HP in lower RL corridor to correspond original shards
- Make RA platform "walkable" but still suffer from lava
- New floor textures for some areas
- Lowered a step on mega to allow perfect jump from stairs to get to it
(will require huge initial speed, probably from RJ) - Removed 15hp from GL tele entrance
- Sealed some decorative elements
- Added light above elevator
- Changed the geometry of the slope in ramp-jump from upper RL
- Small cell moved from the elevator upper entrance to
downstairs under mega - Added 25hp to the existing 25hp, and both together
moved closer to the wall - Added 15hp to the upper RL
- Teleport triggers are moved closer to teleport textures and consistent