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This repository has been archived by the owner on Jun 17, 2023. It is now read-only.

Alpha 11

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@fourier fourier released this 10 Mar 09:21
· 59 commits to master since this release

Release Alpha 11

  • Added Quad[EXPERIMENTAL!]
  • Updated lighting
  • Upper RL moved on a platform
  • Make the cells area around upper RL "jumpable"
  • Some grey borders around the map added
  • RL ammo moved from the entrance to elevator to the wall
  • Added HP in lower RL corridor to correspond original shards
  • Make RA platform "walkable" but still suffer from lava
  • New floor textures for some areas
  • Lowered a step on mega to allow perfect jump from stairs to get to it
    (will require huge initial speed, probably from RJ)
  • Removed 15hp from GL tele entrance
  • Sealed some decorative elements
  • Added light above elevator
  • Changed the geometry of the slope in ramp-jump from upper RL
  • Small cell moved from the elevator upper entrance to
    downstairs under mega
  • Added 25hp to the existing 25hp, and both together
    moved closer to the wall
  • Added 15hp to the upper RL
  • Teleport triggers are moved closer to teleport textures and consistent