Drop messages when connection send buffer limit has been reached #126
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Public-Facing Changes
Description
We currently do have the problem that slow clients/connections can cause the server's connection send buffer to grow indefinitely potentially leading to the server being killed as it consumes too much memory. This PR introduces a user configurable send buffer limit. If the limit has been reached, messages that are to be send over this connection will be dropped in order to prevent the send buffer growing indefinitely.
See also #116