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[ RjY: changes to submitted version: - increase gap between pile of crates (sector 256 etc.) and nearby walls, to prevent player getting stuck - set passuse flag on lines 75, 208, 288, and 1320 to stop them blocking doors (lines 72, 1348) from being opened - move monster teleporters so monsters don't have to walk away from player to teleport, to prevent excessively long teleport times ] DW: http://www.doomworld.com/vb/post/1221430 Signed-off-by: RjY <rjy@users.sourceforge.net>
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