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Move universe data tables into Python.
There's no point in loading the information from a text file and sending it from C++ to Python, when it can just be in the Python files to begin with. I didn't port over the planet type adjustments since * They weren't used; * Most of them were all 0s * I don't see any point in having a type adjustment; it just arbitrarily favours some species with certain habitabilities. Of course, if someone wants to add them back it will just be a matter of adjusting the Python code now. I've only tested compilation on MSVC2013, so someone checking if the changes to the other build processes worked would be appreciated.
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