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-Experimentally removed farming, health, and food consumption meters,…
… the food resource, and associated UI elements, AI interface stuff, and content script parsing. Population growth now just depends on the current and target population meters. Various bits of content have been modified accordingly, such as removing health or farming modifiers and replacing with somewhat arbitrarily chosen changes to population or target population. -Fixed some scripting errors related to [] brackets around one item, and using AnyEmpire as an empire id when it is actually an affiliation type, in GenerateSitRepMessage effects. -Grooming svn path=/trunk/FreeOrion/; revision=4777
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