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Fix missing scaling #4387

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merged 1 commit into from Feb 12, 2023
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MichaelCourtney
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@MichaelCourtney MichaelCourtney mentioned this pull request Feb 3, 2023
@Vezzra Vezzra added category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator. labels Feb 6, 2023
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Vezzra commented Feb 6, 2023

Should this also go into 0.5?

@MichaelCourtney
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I'd count fortress mines doing the wrong damage as a bug, so probably for 0.5.

With it's partner over here:

#4388

All the mines should show correct damage in the pedia even with non-default scaling settings

@Vezzra Vezzra added the status:cherry-pick for release The PR should be applied to the currently open release branch. label Feb 7, 2023
@Vezzra Vezzra added this to the v0.5 milestone Feb 7, 2023
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agrrr3 commented Feb 10, 2023

code looks good to me

@geoffthemedio geoffthemedio merged commit b1cf4d9 into freeorion:master Feb 12, 2023
@geoffthemedio geoffthemedio added the status:merged All relevant commits of this PR were merged into the master development branch. label Feb 12, 2023
Vezzra pushed a commit that referenced this pull request Feb 13, 2023
(cherry picked from commit b1cf4d9)
@Vezzra Vezzra removed the status:cherry-pick for release The PR should be applied to the currently open release branch. label Feb 13, 2023
@MichaelCourtney MichaelCourtney deleted the missingscaling branch May 31, 2023 16:39
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4 participants