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An eventmap provides a mechanism to register events and call them at a later point in time
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An eventmap provides a mechanism to register events and call them at a later point in time.

The event map is very similar to jQuery events in terms of its API, but it does not bind anything to the DOM.

It can be used for publish-/subscribe-events.

In some ways, it is similar to Node's EventEmitter or Twitter's Flight, except that EventMap works in Node.js and in the browser.


If you are using Node.js: npm install eventmap
If you are using Bower: bower install eventmap
(If you also want to save the configuration in your package.json or bower.json add --save to the command.)

Don't use npm or bower? Just grab eventmap.js from the dist folder and embed it in your application.

Usage in Node.js:
Use var EventMap = require('eventmap'); to get started.


  • jQuery-like interface
  • Dynamic

How to use

Create an event map instance

var myEventMap = new EventMap();

Register an event

myEventMap.on('myevent', function() {
  console.log('My first event');

Trigger an event

// You will now see 'My first event' in the console

Register another event

myEventMap.on('myevent', function() {
  console.log('My second event');

Triggering the same event again

// You will now see 'My first event' and 'My second event' in the console

Passing arguments to an event

myEventMap.on('myevent', function(eventNumber) {
  console.log('My ' + eventNumber + ' event');

myEventMap.trigger('myevent', 'third');
// You will now see 'My third event' in addition to the previous events

You can pass an unlimited amount of arguments to the function.

Advanced usage

Using the sender
Every event can be triggered with a sender parameter, which is then the first parameter in the event.

myEventMap.on('fromwhere', function(destination) {
  console.log('Coming from ' + destination);

myEventMap.trigger({name: 'fromwhere', sender: 'outerSpace'});
// The first parameter is now the sender + all other parameters from .trigger follow after that

The sender can be anything, be it a string, number, function, object etc.

Shorthand functions
If you are familiar with jQuery, you know that you ususally bind your event with .on('click', function() {}) and you either trigger the event with .trigger('click') or .click().

By default, the eventmap has the functionality:

myEventMap.on('coolevent', function() {
  console.log('Shorthand rocks');

We already know we can trigger a function with .trigger, but the shorthand bindings also allow us to do this:


The shorthand function binding is pretty non-intrusive, so if a property with the event name does already exists, it will not overwrite it.

Serializing and deserializing events

It's as easy as calling .serialize() and .deserialize(). The eventmap serializes into an object where the functions are strings and are being evaluated when deserializing.

TODO: Document repeatable and delayed events

Alternative API

If you prefer the Node.js Event Emitter API instead of the jQuery one, you can actually use these API calls:
EventMap.prototype.on -> EventMap.prototype.addListener -> EventMap.prototype.removeListener
EventMap.prototype.trigger -> EventMap.prototype.emit -> EventMap.prototype.once