Add a generalized, cairo-driven system for making lighting halos, and built an attache type out of it. #296
Labels
Graphics - Programmatic
Visual issues relating to the use or misuse of art assets in Frogatto or Anura, or generated images.
Unnecessary But Nice to Have
This would be a nice enhancement to the game, but is not required for the next release.
Milestone
Right now lighting halos exist on one or two objects, and they're extremely finicky and painful to use - the attache system provides basically everything they're missing, and would make them reliable and easy to do.
It would be ideal to combine this with cairo for procedurally generating the gradients - right now, we hand-draw any of our gradient art in photoshop, but if we could merely specify input colors and generate a circular gradient programmatically (just once, at object creation), we could do this entirely in code.
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