- Make css
- Make custom chrome protocol
- Add a login system for index.html
- Create login/signup site + css
- Add
- Login/Register - login/register page
- Welcomming - page with info about the website
- Support - page with live support.
- About - page that tells info about the project
- News - automatically updates new releases and other
- Price check included - uses an api from websites to check wher the game is cheapest
- Profile - custom profiles
- Purchase - the ability to buy games on this website
- Community - community features
- Style - change the colors
- Download - advanced download system
- Admin - Community moderation
-
Login/Register - aim assistance
- Enabled - on / off master switch
- On key [ key ] - aimbot works only when chosen key is being held
- Aimlock - brings your aim to the target (affected by Smooth).
- Silent - aimbot is not visible on your screen (client-sided only)
- Friendly fire - treat allies as enemies
- Visible only - aim only on visible players
- Scoped only - aimbot works only when using scope (applies only to sniper rifles)
- Ignore flash - ignore flashbang i.e. aim when local player is flashed
- Ignore smoke - ignore smoke i.e. aim when target is in smoke
- Auto shot - shoot automatically when target found
- Auto scope - automatically scopes sniper rifle before shooting
- Bone - bone which aimbot aims at
- Fov - field-of-view which aimbot operates [0-255]
- Smooth - smooth aimbot movement in order to seem more human-like
- Max aim inaccuracy - maximum weapon inaccuracy allowing aimbot to run, lowering this value will e.g. disable aimbot while jumping or running
-
Welcomming - automatically fires when crosshair is on enemy
- Enabled - on / off master switch
- On key [ key ] - triggerbot works only when chosen key is being held
- Friendly fire - treat allies as enemies
- Scoped only - triggerbot works only when using scope (applies only to sniper rifles)
- Ignore flash - ignore flashbang i.e. shoot when local player is flashed
- Ignore smoke - ignore smoke i.e. shoot when target is in smoke
- Hitgroup - body parts on which triggerbot works
- Shot delay - delay time in ms (milliseconds)
- Min damage - minimal damage to fire.
-
Support - abuse lag compensation in order to move players back in time
- Enabled - on / off master switch
- Ignore smoke - ignore smoke i.e. backtrack when target is in smoke
- Time limit - limit the backtracking window [1-200ms]
-
About - render glow effect on entities
- Enabled - on / off master switch
- Health based - color is based on player's hp
- Color - glow color in rgba format
- Style - glow style {
Default
,Rim3d
,Edge
,Edge Pulse
}
-
News - color player models to improve visibility
- Enabled - on / off master switch
- Health based - color is based on player's hp
- Blinking - change transparency frequently
- Material - material applied to model {
Normal
,Flat
,Animated
,Platinum
,Glass
,Chrome
,Crystal
,Silver
,Gold
,Plastic
,Glow
} - Wireframe - render triangle mesh instead of solid material
- Cover - draw chams material on top of the original material instead of overriding it
- Ignore-Z - draw material through walls
-
Price check included - show additional information about players and game world
-
Allies, Enemies
- All, Visible, Occluded
-
Weapons
-
Projectiles
- Flashbang, HE Grenade, Breach Charge, Bump Mine, Decoy Grenade, Molotov, TA Grenade, Smoke Grenade, Snowball
-
Danger Zone
- Sentries, Drones, Cash, Cash Dufflebag, Pistol Case, Light Case, Heavy Case, Explosive Case, Tools Case, Full Armor, Armor, Helmet, Parachute, Briefcase, Tablet Upgrade, ExoJump, Ammobox, Radar Jammer
- Enabled - on / off master switch
- Font - esp text font
- Snaplines - draw snapline to player
- Eye traces - draw player eye traces (shows where player looks)
- Box - draw 2D box over player model
- Name - draw player name
- Health - draw player health
- Health bar - draw rectangle indicating player health
- Armor - draw player armor
- Armor bar - draw rectangle indicating player armor
- Money - draw player money
- Head dot - draw dot on player's head
- Active Weapon - draw player equipped weapon
-
-
Profile - miscellaneous visual options
- Disable post-processing - disable post-processing effects in order to increase FPS
- Inverse ragdoll gravity - inverse gravitational acceleration on falling player ragdoll corpse (during death sequence)
- No fog - remove fog from map for better visibility
- No 3d sky - remove 3d skybox from map - increases FPS
- No visual recoil - remove visual recoil punch effect
- No hands - remove arms / hands model from first-person view
- No sleeves - remove sleeves model from first-person view
- No weapons - remove weapons model from first-person view
- No smoke - remove smoke grenade effect
- No blur - remove blur
- No scope overlay - remove black overlay while scoping
- No grass - remove grass from map in Danger Zone mode (
dz_blacksite
anddz_sirocco
maps) - No shadows - disable dynamic shadows
- Wireframe smoke - render smoke skeleton instead of particle effect
- Zoom [ key ] - enable zoom on unzoomable weapons
- Thirdperson - thirdperson view
- Thirdperson distance - camera distance in thirdperson view
- View model FOV - change view model FOV [-60-0-60] (0 - actual view model, negative values - decreased view model, positive values - increased view model)
- FOV - change view FOV [-60-0-60] (0 - actual view fov, negative values - decreased, positive values - increased)
- Far Z - far clipping range, useful after disabling fog on large maps (e.g
dz_sirocco
) to render distant buildings - Flash reduction - reduces flashbang grenade effect [0-100%] (0 - full flash, 100 - no flash)
- Brightness - control game brightness [0.0-1.0]
- Skybox - change sky(box)
- World color - set world material ambient light color
- Deagle spinner - play "spinning" inspect animation when holding Deagle
- Screen effect - screenspace effect - Drone cam, Drone cam with noise, Underwater, Healthboost, Dangerzone
- Hit effect - show screen effect on enemy hit
- Hit marker - show a cross detail on enemy hit
-
Purchase - add weapon skins, stickers, knives, gloves, medals and more to your in-game inventory
-
Community - modify volume of certain sound effects
- Chicken volume - volume of chicken sounds
Local player, Allies, Enemies
- Master volume - overall volume of sounds emitted by player
- Headshot volume - volume of headshot sound (when player gets headshoted)
- Weapon volume - volume of player weapon shots
- Footstep volume - volume of player footsteps
-
Style - miscellaneous features
-
Menu key [ key ] - menu toggle key
-
Menu style - menu style toggle (Classic / One window)
-
Menu colors - menu color theme (Dark / Light / Classic)
-
Anti AFK kick - avoid auto-kick by server for inactivity
-
Auto strafe - automatically strafe in air following mouse movement
-
Bunny hop - automatically simulate space bar press / release while jump button is being held; increases movement speed
-
Clan tag - set custom clan tag
-
Animated clan tag - animate clan tag
-
Fast duck - remove crouch delay
-
Sniper crosshair - draw crosshair while holding sniper rifle
-
Recoil crosshair - crosshair follows recoil pattern
-
Auto pistol - fire pistols like automatic rifles
-
Auto reload - automatically reload if weapon has empty clip
-
Auto accept - automatically accept competitive match
-
Radar hack - show enemies positions on radar
-
Reveal ranks - show player ranks in scoreboard in competitive modes
-
Reveal money - show enemies' money in scoreboard
-
Spectator list - show nicknames of players spectating you
-
Watermark - show cheat name in the upper-left screen corner and fps & ping in the upper-right corner
-
Offscreen Enemies - draw circles on the screen indicating that there are enemies behind us
-
Fix animation LOD - fix aimbot inaccuracy for players behind local player
-
Fix bone matrix - correct client bone matrix to be closer to server one
-
Disable model occlusion - draw player models even if they are behind thick walls
-
Kill message - print message to chat after killing an enemy
-
Name stealer - mimic other players names
-
Custom clantag - set a custom clantag
-
Fast plant - plants bomb on bombsite border, when holding LMB or E key
-
Fast Stop - stops the player faster than normal
-
Quick reload - perform quick weapon switch during reload for faster reload
-
Prepare revolver [ key ] - keep revolver cocked, optionally on key
-
Fix tablet signal - allow use tablet on underground (dangerzone)
-
Hit Sound - sound emitted when hurting enemy
-
Chocked packets - length of sequence of chocked ticks
-
Max angle delta - maximum viewangles change per tick
-
Aspect Ratio - allows you to change the aspect ratio
-
Purchase List - show the purchased equipment by enemies.
-
Reportbot - automatically report players on server for cheating or other abusive actions
- Enabled - on / off master switch
- Target - report target Enemies/Allies/All
- Delay - delay between reports, in seconds
- Aimbot - report for aim assistance
- Wallhack - report for visual assistance
- Other - report for other assistance
- Griefing - report for griefing
- Abusive Communications - report for abusive communications
-
Unhook - unload cheat
-
-
Download - JSON-based configuration system
- Create config - create new configuration file
- Reset config - restore default configuration settings (does not touch saved configuration)
- Load selected - load selected configuration file
- Save selected - save selected configuration file
- Delete selected - delete selected configuration file
- Reload configs - reload configs list
-
Admin - modify volume of certain sound effects
- Chicken volume - volume of chicken sounds