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Hi, my best compliments: this mod is much better than I could expect! Very difficult but also very challenging.
I really suggest you to rename it because the name is not catchy and doesn't make justice to the tons of contents you have made.
Here and there there is some missing description that would help to understand how units have been re-designed.
Also, if possibile, add a brief description to each tribe because it is not really easy to grasp pros and cons of each at first sight.
Eg. Deadrocks: a cruel and cynical tribe who sacrificed most of the traditional human values in order to survive in a difficult world [etc.].
Suggest NOT to use the enhanced graphic coming with Civ5 replacing basic tiles since it will cover your art too.
Last but not least imho there is some unbalancement among unit promotions: too many in favor of infantry units, too few about "mobile" units.
A massive work, compliments!
The text was updated successfully, but these errors were encountered:
Hi, my best compliments: this mod is much better than I could expect! Very difficult but also very challenging.
I really suggest you to rename it because the name is not catchy and doesn't make justice to the tons of contents you have made.
Here and there there is some missing description that would help to understand how units have been re-designed.
Also, if possibile, add a brief description to each tribe because it is not really easy to grasp pros and cons of each at first sight.
Eg. Deadrocks: a cruel and cynical tribe who sacrificed most of the traditional human values in order to survive in a difficult world [etc.].
Suggest NOT to use the enhanced graphic coming with Civ5 replacing basic tiles since it will cover your art too.
Last but not least imho there is some unbalancement among unit promotions: too many in favor of infantry units, too few about "mobile" units.
A massive work, compliments!
The text was updated successfully, but these errors were encountered: