-
Notifications
You must be signed in to change notification settings - Fork 22
/
processqueue.py
124 lines (103 loc) · 4.44 KB
/
processqueue.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
# -*- coding: utf-8 -*-
# -----------------------------------------------------------------------------
# Liblarch - a library to handle directed acyclic graphs
# Copyright (c) 2011-2012 - Lionel Dricot & Izidor Matušov
#
# This code is based on a part of Getting Things GNOME! code published
# under GNU GPLv3 - https://launchpad.net/gtg
#
# This program is free software: you can redistribute it and/or modify it under
# the terms of the GNU Lesser General Public License as published by the Free
# Software Foundation, either version 3 of the License, or (at your option) any
# later version.
#
# This program is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
# FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
# details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# -----------------------------------------------------------------------------
import threading
import gobject
class SyncQueue:
""" Synchronized queue for processing requests"""
def __init__(self):
""" Initialize synchronized queue.
@param callback - function for processing requests"""
self._low_queue = []
self._queue = []
self._vip_queue = []
self._handler = None
self._lock = threading.Lock()
self.count = 0
def process_queue(self):
""" Process requests from queue """
for action in self.process():
func = action[0]
func(*action[1:])
# return True to process other requests as well
return True
def low_push(self, *element):
""" Add a new element to the queue.
Schedule its processing if it is not already.
vip element are in a priority queue. They will be processed first
(this comment was actually written in Berlin Airport, after having
to wait in an economy class queue)"""
self._lock.acquire()
self._low_queue.append(element)
if self._handler is None:
self._handler = gobject.idle_add(self.process_queue)
self._lock.release()
def push(self, *element):
""" Add a new element to the queue.
Schedule its processing if it is not already.
"""
self._lock.acquire()
lon = len(self._queue)
if element not in self._queue:
self._queue.append(element)
if self._handler is None:
self._handler = gobject.idle_add(self.process_queue)
self._lock.release()
def priority_push(self, *element):
""" Add a new element to the queue.
Schedule its processing if it is not already.
vip element are in a priority queue. They will be processed first
(this comment was actually written in Berlin Airport, after having
to wait in an economy class queue)"""
self._lock.acquire()
self._vip_queue.append(element)
if self._handler is None:
self._handler = gobject.idle_add(self.process_queue)
self._lock.release()
def flush(self):
"""Block until all elements of the queue are processed.
This is should be only used for testing purpose"""
while len(self._queue) > 0 or len(self._vip_queue) > 0 or\
len(self._low_queue) > 0 :
self._lock.acquire()
self._lock.release()
return True
def process(self):
""" Return elements to process
At the moment, it returns just one element. In the future more
elements may be better to return (to speed it up).
If there is no request left, disable processing. """
self._lock.acquire()
if len(self._vip_queue) > 0:
toreturn = [self._vip_queue.pop(0)]
elif len(self._queue) > 0:
toreturn = [self._queue.pop(0)]
elif len(self._low_queue) > 0:
toreturn = [self._low_queue.pop(0)]
else:
toreturn = []
if len(self._queue) == 0 and len(self._vip_queue) == 0 and\
len(self._low_queue) == 0 and\
self._handler is not None:
gobject.source_remove(self._handler)
self._handler = None
self._lock.release()
return toreturn