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The new shader parameter system #116

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Jul 23, 2014
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a7364c9
Added a basic non-functional syntax extension for shader parameters
kvark Jul 17, 2014
cb1aa7c
Moved plugin to gfx crate, improved it, switched to dynamic linking
kvark Jul 17, 2014
e0d4b79
Moved syntax extensions into a separate crate.
kvark Jul 18, 2014
4449154
Plugin - added a dummy modifier that appends the decorator attribute
kvark Jul 18, 2014
98feb2b
Plugin - Implemented the dummy link construction, added ShaderBundle …
kvark Jul 19, 2014
19d64b9
Plugin - Implemented Shader link definition
kvark Jul 19, 2014
5f4fd61
Plugin - create_link is implemented
kvark Jul 20, 2014
5e15d51
Plugin - implemented error return for the create_link
kvark Jul 20, 2014
7ade17b
Plugin - implemented proper link error codes generation
kvark Jul 20, 2014
1325386
Plugin added a dummy upload method implementation
kvark Jul 20, 2014
0ba9783
Plugin - fully implemented upload method
kvark Jul 20, 2014
e7b98a6
Plugin - moved new stuff into a separate shade module
kvark Jul 21, 2014
edad366
Plugin - implemented Sink and Uploader. Hooked up the binding and dra…
kvark Jul 21, 2014
89bb4c9
Deleted render envir module in favor of the new shade logic
kvark Jul 21, 2014
8f4ced8
Renamed plugin module to macro
kvark Jul 22, 2014
6a0ba68
Fixed badges in README, fixed and unlocked bundle_program() code
kvark Jul 22, 2014
751600d
Macro - re-implemented the Uploader using closures
kvark Jul 22, 2014
975efb0
Added block & texture pre-loading phase, cleaned up remains of Enviro…
kvark Jul 22, 2014
6ed8157
Documented the new shader parameter system a bit. Renamed macro lib t…
kvark Jul 22, 2014
eb693b6
Renamed shader parameter errors. Fixed arithmetic operations formatting.
kvark Jul 23, 2014
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24 changes: 21 additions & 3 deletions Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -31,12 +31,14 @@ GLFW_PLATFORM_FILE = $(SRC_DIR)/glfw_platform/lib.rs
RENDER_FILE = $(SRC_DIR)/render/lib.rs
EXAMPLE_FILES = $(SRC_DIR)/examples/*/*.rs
LIB_FILE = $(SRC_DIR)/gfx/lib.rs
MACRO_FILE = $(SRC_DIR)/macro/lib.rs

COMM_INPUT = $(SRC_DIR)/comm/*.rs
DEVICE_INPUT = $(SRC_DIR)/device/*.rs $(SRC_DIR)/device/gl/*.rs
GLFW_PLATFORM_INPUT = $(SRC_DIR)/glfw_platform/*.rs
RENDER_INPUT = $(SRC_DIR)/render/*.rs
LIB_INPUT = $(SRC_DIR)/gfx/*.rs
MACRO_INPUT = $(SRC_DIR)/macro/*.rs

DEPS_LIB_SEARCH_PATHS = $(DEPS_DIR)/gl-rs/lib $(DEPS_DIR)/glfw-rs/lib
DEPS_LIB_SEARCH_FLAGS = $(patsubst %,-L %, $(DEPS_LIB_SEARCH_PATHS))
Expand All @@ -47,13 +49,15 @@ DEVICE_OUT = $(LIB_DIR)/$(shell $(RUSTC) --print-file-name $(DEVICE_F
GLFW_PLATFORM_OUT = $(LIB_DIR)/$(shell $(RUSTC) --print-file-name $(GLFW_PLATFORM_FILE))
RENDER_OUT = $(LIB_DIR)/$(shell $(RUSTC) --print-file-name $(RENDER_FILE))
LIB_OUT = $(LIB_DIR)/$(shell $(RUSTC) --print-file-name $(LIB_FILE))
MACRO_OUT = $(LIB_DIR)/$(shell $(RUSTC) --print-file-name $(MACRO_FILE))

TEST_DIR = test
COMM_TEST_OUT = $(TEST_DIR)/$(shell $(RUSTC) --print-file-name --test $(COMM_FILE))
DEVICE_TEST_OUT = $(TEST_DIR)/$(shell $(RUSTC) --print-file-name --test $(DEVICE_FILE))
GLFW_PLATFORM_TEST_OUT= $(TEST_DIR)/$(shell $(RUSTC) --print-file-name --test $(GLFW_PLATFORM_FILE))
RENDER_TEST_OUT = $(TEST_DIR)/$(shell $(RUSTC) --print-file-name --test $(RENDER_FILE))
LIB_TEST_OUT = $(TEST_DIR)/$(shell $(RUSTC) --print-file-name --test $(LIB_FILE))
MACRO_TEST_OUT = $(TEST_DIR)/$(shell $(RUSTC) --print-file-name --test $(MACRO_FILE))

EXAMPLES_DIR = examples

Expand All @@ -63,6 +67,7 @@ DEVICE_DOC_OUT = $(DOC_DIR)/$(shell $(RUSTC) --print-crate-name $(DEVICE_
GLFW_PLATFORM_DOC_OUT = $(DOC_DIR)/$(shell $(RUSTC) --print-crate-name $(GLFW_PLATFORM_FILE))
RENDER_DOC_OUT = $(DOC_DIR)/$(shell $(RUSTC) --print-crate-name $(RENDER_FILE))
LIB_DOC_OUT = $(DOC_DIR)/$(shell $(RUSTC) --print-crate-name $(LIB_FILE))
MACRO_DOC_OUT = $(DOC_DIR)/$(shell $(RUSTC) --print-crate-name $(MACRO_FILE))

LIB_INCLUDE_FLAGS = -L $(LIB_DIR) $(DEPS_LIB_SEARCH_FLAGS)
EXAMPLE_INCLUDE_FLAGS = -L $(LIB_DIR) $(DEPS_LIB_SEARCH_FLAGS)
Expand Down Expand Up @@ -124,6 +129,10 @@ $(LIB_OUT): $(DEVICE_OUT) $(GLFW_PLATFORM_OUT) $(RENDER_OUT) $(LIB_INPUT)
mkdir -p $(LIB_DIR)
$(RUSTC) $(LIB_INCLUDE_FLAGS) --out-dir=$(LIB_DIR) $(LIB_CFG) -O $(LIB_FILE)

$(MACRO_OUT): $(MACRO_INPUT)
mkdir -p $(LIB_DIR)
$(RUSTC) --out-dir=$(LIB_DIR) -O $(MACRO_FILE)

.PHONY: lib
lib: $(LIB_OUT)

Expand Down Expand Up @@ -158,8 +167,13 @@ $(LIB_TEST_OUT): $(DEVICE_OUT) $(GLFW_PLATFORM_OUT) $(RENDER_OUT) $(LIB_INPUT)
$(RUSTC) $(LIB_INCLUDE_FLAGS) --test --out-dir=$(TEST_DIR) $(LIB_CFG) -O $(LIB_FILE)
./$(LIB_TEST_OUT)

$(MACRO_TEST_OUT): $(DEVICE_OUT) $(COMM_OUT) $(MACRO_INPUT)
mkdir -p $(TEST_DIR)
$(RUSTC) $(LIB_INCLUDE_FLAGS) --test --out-dir=$(TEST_DIR) $(LIB_CFG) -O $(MACRO_FILE)
./$(MACRO_TEST_OUT)

.PHONY: test
test: $(COMM_TEST_OUT) $(DEVICE_TEST_OUT) $(GLFW_PLATFORM_TEST_OUT) $(RENDER_TEST_OUT) $(LIB_TEST_OUT)
test: $(COMM_TEST_OUT) $(DEVICE_TEST_OUT) $(GLFW_PLATFORM_TEST_OUT) $(RENDER_TEST_OUT) $(LIB_TEST_OUT) $(MACRO_TEST_OUT)

.PHONY: clean-test
clean-test:
Expand Down Expand Up @@ -187,16 +201,20 @@ $(LIB_DOC_OUT): $(DEVICE_OUT) $(GLFW_PLATFORM_OUT) $(RENDER_OUT) $(LIB_INPUT)
mkdir -p $(DOC_DIR)
$(RUSTDOC) $(LIB_INCLUDE_FLAGS) $(LIB_CFG) -o $(DOC_DIR) $(LIB_FILE)

$(MACRO_DOC_OUT): $(MACRO_INPUT)
mkdir -p $(DOC_DIR)
$(RUSTDOC) -o $(DOC_DIR) $(MACRO_FILE)

.PHONY: doc
doc: $(COMM_DOC_OUT) $(DEVICE_DOC_OUT) $(GLFW_PLATFORM_DOC_OUT) $(RENDER_DOC_OUT) $(LIB_DOC_OUT)
doc: $(COMM_DOC_OUT) $(DEVICE_DOC_OUT) $(GLFW_PLATFORM_DOC_OUT) $(RENDER_DOC_OUT) $(LIB_DOC_OUT) $(MACRO_DOC_OUT)

.PHONY: clean-doc
clean-doc:
rm -rf $(DOC_DIR)

# Example compilation

$(EXAMPLE_FILES): lib
$(EXAMPLE_FILES): lib $(MACRO_OUT)
mkdir -p $(EXAMPLES_DIR)
$(RUSTC) $(EXAMPLE_INCLUDE_FLAGS) --out-dir=$(EXAMPLES_DIR) $@

Expand Down
8 changes: 4 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
# gfx-rs

[![Build Status](https://travis-ci.org/bjz/gfx-rs.png?branch=master)](https://travis-ci.org/bjz/gfx-rs)
[![Gitter Chat](https://badges.gitter.im/bjz/gfx-rs.png)](https://gitter.im/bjz/gfx-rs)
[![Stories in Ready](https://badge.waffle.io/bjz/gfx-rs.png?label=S-ready&title=issues)](https://waffle.io/bjz/gfx-rs)
[![Build Status](https://travis-ci.org/gfx-rs/gfx-rs.png?branch=master)](https://travis-ci.org/gfx-rs/gfx-rs)
[![Gitter Chat](https://badges.gitter.im/gfx-rs/gfx-rs.png)](https://gitter.im/gfx-rs/gfx-rs)
[![Stories in Ready](https://badge.waffle.io/gfx-rs/gfx-rs.png?label=S-ready&title=issues)](https://waffle.io/gfx-rs/gfx-rs)

A lightweight buffer, shader and render queue manager for Rust.

Expand Down Expand Up @@ -75,5 +75,5 @@ pub type Matrix4x3<T> = [[T,..3],..4];
gfx-rs is still in the early stages of development. Help is most appreciated.

If you are interested in helping out, you can contact the developers on
[Gitter](https://gitter.im/bjz/gfx-rs). They are also often reachable on
[Gitter](https://gitter.im/gfx-rs/gfx-rs). They are also often reachable on
`irc.mozilla.org #rust-gamedev`.
23 changes: 16 additions & 7 deletions src/examples/triangle/main.rs
Original file line number Diff line number Diff line change
@@ -1,26 +1,34 @@
#![feature(phase)]
#![crate_name = "triangle"]

#[phase(link, plugin)]
#[phase(plugin)]
extern crate gfx_macro;
extern crate gfx;
extern crate glfw;

#[shader_param]
struct Params {
blue: f32,
}

static VERTEX_SRC: gfx::ShaderSource = shaders! {
GLSL_120: b"
#version 120
attribute vec2 a_Pos;
varying vec4 v_Color;
uniform float blue;
void main() {
v_Color = vec4(a_Pos+0.5, 0.0, 1.0);
v_Color = vec4(a_Pos+0.5, blue, 1.0);
gl_Position = vec4(a_Pos, 0.0, 1.0);
}
"
GLSL_150: b"
#version 150 core
in vec2 a_Pos;
out vec4 v_Color;
uniform float blue;
void main() {
v_Color = vec4(a_Pos+0.5, 0.0, 1.0);
v_Color = vec4(a_Pos+0.5, blue, 1.0);
gl_Position = vec4(a_Pos, 0.0, 1.0);
}
"
Expand Down Expand Up @@ -74,9 +82,6 @@ fn main() {
VERTEX_SRC.clone(),
FRAGMENT_SRC.clone());
let frame = gfx::Frame::new();
let mut env = gfx::Environment::new();
env.add_uniform("color", gfx::ValueF32Vec([0.1, 0.1, 0.1, 0.1]));
let env = renderer.create_environment(env);
let state = gfx::DrawState::new();
let mesh = {
let data = vec![-0.5f32, -0.5, 0.5, -0.5, 0.0, 0.5];
Expand All @@ -85,14 +90,18 @@ fn main() {
.add("a_Pos", 2, gfx::mesh::F32)
.complete(3)
};
let data = Params {
blue: 0.3,
};
let bundle = renderer.bundle_program(program, data).unwrap();
while !renderer.should_finish() {
let cdata = gfx::ClearData {
color: Some(gfx::Color([0.3, 0.3, 0.3, 1.0])),
depth: None,
stencil: None,
};
renderer.clear(cdata, frame);
renderer.draw(&mesh, gfx::mesh::VertexSlice(0, 3), frame, program, env, state).unwrap();
renderer.draw(&mesh, gfx::mesh::VertexSlice(0, 3), frame, &bundle, state).unwrap();
renderer.end_frame();
for err in renderer.iter_errors() {
println!("Renderer error: {}", err);
Expand Down
28 changes: 5 additions & 23 deletions src/gfx/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
#![license = "ASL2"]
#![crate_type = "lib"]

#![feature(macro_rules, phase)]
#![feature(phase)]

#[phase(plugin, link)] extern crate log;
extern crate libc;
Expand All @@ -30,10 +30,11 @@ extern crate render;
// public re-exports
pub use render::{BufferHandle, SurfaceHandle, TextureHandle, SamplerHandle, ProgramHandle, EnvirHandle};
pub use render::Renderer;
pub use Environment = render::envir::Storage;
pub use render::envir::{BlockVar, UniformVar, TextureVar};
pub use render::mesh;
pub use render::rast::{DrawState, BlendAdditive, BlendAlpha};
pub use render::shade::{ParameterSink, ToUniform, ShaderParam,
ParameterLinkError, ParameterError, ErrorInternal, ErrorUniform, ErrorBlock, ErrorTexture,
FnUniform, FnBlock, FnTexture, VarUniform, VarBlock, VarTexture};
pub use render::target::Frame;
pub use device::attrib;
pub use device::target::{Color, ClearData, Plane, TextureLayer, TextureLevel};
Expand All @@ -44,30 +45,11 @@ pub use device::shade::{ShaderSource, StaticBytes, NOT_PROVIDED};
#[cfg(glfw)]
pub use glfw = glfw_platform;


#[allow(visible_private_types)]
pub fn start<C: GraphicsContext<GlBackEnd>, P: GlProvider>(graphics_context: C, provider: P, queue_size: QueueSize)
-> Result<(Renderer, Device<render::Token, GlBackEnd, C>), InitError> {
device::init(graphics_context, provider, queue_size).map(|(tx, rx, server, ack, should_finish)| {
(Renderer::new(tx, rx, ack, should_finish), server)
})
}

// This should live in `device`, but macro reexporting does not work yet.
#[macro_export]
macro_rules! shaders {
(GLSL_120: $v:expr $($t:tt)*) => {
::gfx::ShaderSource {
glsl_120: ::gfx::StaticBytes($v),
..shaders!($($t)*)
}
};
(GLSL_150: $v:expr $($t:tt)*) => {
::gfx::ShaderSource {
glsl_150: ::gfx::StaticBytes($v),
..shaders!($($t)*)
}
};
() => {
::gfx::NOT_PROVIDED
}
}
44 changes: 44 additions & 0 deletions src/macro/lib.rs
Original file line number Diff line number Diff line change
@@ -0,0 +1,44 @@
// Copyright 2014 The Gfx-rs Developers.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#![crate_name = "gfx_macro"]
#![comment = "Helper macros for gfx-rs"]
#![license = "ASL2"]
#![crate_type = "dylib"]

#![feature(macro_rules, plugin_registrar)]

//! Macro extensions crate.
//! Implements `shaders!` macro as well as `shader_param` attribute

pub mod shade;

#[macro_export]
macro_rules! shaders {
(GLSL_120: $v:expr $($t:tt)*) => {
::gfx::ShaderSource {
glsl_120: ::gfx::StaticBytes($v),
..shaders!($($t)*)
}
};
(GLSL_150: $v:expr $($t:tt)*) => {
::gfx::ShaderSource {
glsl_150: ::gfx::StaticBytes($v),
..shaders!($($t)*)
}
};
() => {
::gfx::NOT_PROVIDED
}
}
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