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Backport Do not feed &"" to D3DCompile (#5812) to 0.19 #5833

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merged 1 commit into from
Jul 16, 2024

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Elabajaba
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@Elabajaba Elabajaba commented Jun 17, 2024

Backport Do not feed &"" to D3DCompile (#5812) to 0.19.

Testing was just running the water example with dx12+fxc, and it worked.

Bevy uses this version of wgpu for its current stable version.

Checklist

  • Run cargo fmt.
  • Run cargo clippy. If applicable, add:
    • --target wasm32-unknown-unknown
    • --target wasm32-unknown-emscripten
  • Run cargo xtask test to run tests.
  • Add change to CHANGELOG.md. See simple instructions inside file.

A recent change by rustc, now in 1.79-stable, makes empty str constants
point to the same location: 0x01. This is an optimization of sorts, not
stable behavior. Code must not rely on constants having stable addresses
nor should it pass &"" to APIs expecting CStrs or NULL addresses.
D3DCompile will segfault if you give it such a pointer, or worse:
read random garbage addresses!

Pass the NULL pointer to D3DCompile if wgpu lacks a decent CString.

refs:
- https://learn.microsoft.com/en-us/windows/win32/api/d3dcompiler/nf-d3dcompiler-d3dcompile

Co-authored-by: Jan Hohenheim <jan@hohenheim.ch>
Co-authored-by: Brezak <bezak.adam@proton.me>
@ErichDonGubler
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LGTM!

Current failures in CI were already accepted previously, so I don't see a reason they should hold back merging.

@ErichDonGubler ErichDonGubler merged commit 410d87e into gfx-rs:v0.19 Jul 16, 2024
23 of 25 checks passed
ErichDonGubler added a commit to ErichDonGubler/wgpu that referenced this pull request Jul 16, 2024
cwfitzgerald pushed a commit that referenced this pull request Jul 16, 2024
* docs(CHANGELOG): add entry for #5812/#5833

Permalinks:
* <#5812>
* <#5833>

* chore: `wgpu-hal` 0.19.5 release

* docs(CHANGELOG): add `Unreleased` again
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3 participants