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Operation Phrike

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Operation Phrike Release V1.0

Documentation

General

Project Structure

Data Model

Minimap

Ground Control

Data acquisition (Sensors, Screen recording)

Screen Recording

Sensors

GDF Documentation

Sensor API

User interface devices

Myo Documentation

Oculus Rift Documentation

Kinect

How to Import MovementControl into any UE4 Scene

Important Places outside of GitHub

Introduction

Operation Phrike has been created by students from the University of Applied Sciences Upper-Austria (Bachelor Software Engineering). It is basically a simulation software for military virtual reality combat scenarios. To create an authentic battlefield experience we use the Oculus Rift in combination with the Unreal Gameing-Engine. During the simulation process the test subject, usually a military representative, is monitored by different sensors to detect his experienced stress level. The collected data will be analyzed and used to extract information, which shows how a human reacts in certain war zone situations.

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  • C# 74.3%
  • C++ 20.9%
  • C 4.2%
  • Inno Setup 0.6%