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Releases: gk646/raynodes

1.0.8 Patch

23 May 22:03
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Full Changelog: 1.0.5...1.0.8

Newest Patch

Major Changes:

  • Node Groups
  • Import nodes from other project!
  • More menus

1.0.5 Patch

19 May 17:49
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Newest Patch

Full Changelog: 1.0.4...1.0.5

Highlights:

  • BREAKING CHANGES! Old saves wont work
  • Fully fledged custom nodes
    • Create your own nodes and save them in projects
    • Straightforward UI that guides you through the process
  • NodeContextMenu
    • You can now directly invoke actions from right clicking a node
  • Logics Module!
    • Many nodes and components supporting boolean operations
  • Quest Script Module!
    • 18 different nodes related to building quest trees!

1.0.4 Patch

17 May 01:09
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Full Changelog: 1.0.2...1.0.4

Newest Patch

Main Changes:

  • Many backend changes to loading and saving
  • Breaking changes to BuiltIns component layouts and naming
  • Transition to shared library for core editor to allow dynamic ABI for plugins

1.0.2 Patch

14 May 12:30
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Full Changelog: 1.0.0...1.0.2

Contains all the recent bug fixes and improvements.

Most notable changes:

  • Action History size is now properly 25
  • Move to dynamic linking to avoid memory errors

1.0.0 Release

10 May 18:39
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Full Changelog: v0.9...1.0.0

First raynodes release!

Please use the issue tracker if you want to report bugs or have suggestions!

Binary Description

WINDOWS: For most modern windows PC's
WINDOWS_LOW_SPECS: Use if you have an old cpu or gpu (compiled with OpenGL 3.1)

GNU_LINUX: For most modern GNU/LINUX PC's

v0.9 Pre Release

06 May 16:39
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v0.9 Pre Release Pre-release
Pre-release