Releases: gk646/raynodes
Releases · gk646/raynodes
1.0.8 Patch
Full Changelog: 1.0.5...1.0.8
Newest Patch
Major Changes:
- Node Groups
- Import nodes from other project!
- More menus
1.0.5 Patch
Newest Patch
Full Changelog: 1.0.4...1.0.5
Highlights:
- BREAKING CHANGES! Old saves wont work
- Fully fledged custom nodes
- Create your own nodes and save them in projects
- Straightforward UI that guides you through the process
- NodeContextMenu
- You can now directly invoke actions from right clicking a node
- Logics Module!
- Many nodes and components supporting boolean operations
- Quest Script Module!
- 18 different nodes related to building quest trees!
1.0.4 Patch
Full Changelog: 1.0.2...1.0.4
Newest Patch
Main Changes:
- Many backend changes to loading and saving
- Breaking changes to BuiltIns component layouts and naming
- Transition to shared library for core editor to allow dynamic ABI for plugins
1.0.2 Patch
Full Changelog: 1.0.0...1.0.2
Contains all the recent bug fixes and improvements.
Most notable changes:
- Action History size is now properly 25
- Move to dynamic linking to avoid memory errors
1.0.0 Release
Full Changelog: v0.9...1.0.0
First raynodes release!
Please use the issue tracker if you want to report bugs or have suggestions!
Binary Description
WINDOWS: For most modern windows PC's
WINDOWS_LOW_SPECS: Use if you have an old cpu or gpu (compiled with OpenGL 3.1)
GNU_LINUX: For most modern GNU/LINUX PC's
v0.9 Pre Release
Full Changelog: https://github.com/gk646/raynodes/commits/v0.9