You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The addon is working well with the F3 shortcut, but I tried to make an on screen button to toggle it but calling the DebugMenu.style is for some reason causing the "Invalid get index 'style' (on base: 'CanvasLayer')" error.
The singleton is loaded and everything seems to be working, so why it's retuning a CanvasLayer instead of a script instance is beyond me.
Using Godot 4.1.2.stable. I'll update if I figure out what causes it.
The text was updated successfully, but these errors were encountered:
The addon is working well with the F3 shortcut, but I tried to make an on screen button to toggle it but calling the DebugMenu.style is for some reason causing the "Invalid get index 'style' (on base: 'CanvasLayer')" error.
The singleton is loaded and everything seems to be working, so why it's retuning a CanvasLayer instead of a script instance is beyond me.
Using Godot 4.1.2.stable. I'll update if I figure out what causes it.
The text was updated successfully, but these errors were encountered: