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Paths referenced by "Load As Placeholder" don't get updated when moving files in FileSystem tab. #777

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API-Beast opened this issue Jul 1, 2022 · 2 comments
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@API-Beast
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Version: Godot 3.5 RC 5

If you mark an node as placeholder using the context menu, save the scene, close it and then move the referenced node using the FileSystem tab the reference is not updated and thus the scene file can't be opened in the editor anymore and the tscn file needs to be manually fixed using a text editor.

@API-Beast
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oops wrong repo

@API-Beast API-Beast closed this as not planned Won't fix, can't repro, duplicate, stale Jul 1, 2022
@Calinou
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Calinou commented Jul 1, 2022

Superseded by godotengine/godot#37818.

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