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Merge Sphinx translations with Weblate translations
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akien-mga committed May 8, 2018
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38 changes: 19 additions & 19 deletions sphinx/po/ar/LC_MESSAGES/about/faq.po
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -201,9 +201,9 @@ msgstr ""
#: ../../docs/about/faq.rst:85
msgid ""
"GDScript is designed to integrate from the ground to the way Godot works, "
"more than any other language, and is very simple and easy to learn. Takes at "
"most a day or two to get comfortable and it's very easy to see the benefits "
"once you do. Please do the effort to learn GDScript, you will not regret it."
"more than any other language, and is simple and easy to learn. Takes at most "
"a day or two to get comfortable and it's easy to see the benefits once you "
"do. Please do the effort to learn GDScript, you will not regret it."
msgstr ""

#: ../../docs/about/faq.rst:91
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#: ../../docs/about/faq.rst:124
msgid ""
"Difficulty to integrate with the code editor for providing code completion, "
"live editing, etc. (all of them). This is very well supported by GDScript."
"live editing, etc. (all of them). This is well supported by GDScript."
msgstr ""

#: ../../docs/about/faq.rst:128
msgid ""
"GDScript was designed to solve the issues above, and performs very well in "
"all the above scenarios. Please learn GDScript and enjoy a very smooth "
"integration of scripting with the game engine (yes, it's a rare but very "
"enjoyable situation when things just work). It's worth it, give it a try!"
"GDScript was designed to solve the issues above, and performs well in all "
"the above scenarios. Please learn GDScript and enjoy a smooth integration of "
"scripting with the game engine (yes, it's a rare but enjoyable situation "
"when things just work). It's worth it, give it a try!"
msgstr ""

#: ../../docs/about/faq.rst:135
Expand Down Expand Up @@ -334,18 +334,18 @@ msgstr ""

#: ../../docs/about/faq.rst:154
msgid ""
"FBX SDK has a very `restrictive license <http://www.blender.org/bf/"
"FBX SDK has a `restrictive license <http://www.blender.org/bf/"
"Autodesk_FBX_License.rtf>`_, that is incompatible with the `open license "
"<http://opensource.org/licenses/MIT>`_ provided by Godot."
msgstr ""

#: ../../docs/about/faq.rst:158
msgid ""
"That said, Godot's Collada support is really good, please use the "
"`OpenCollada <https://github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-"
"Tools>`_ exporter for maximum compatibility if you are using Maya or 3DS "
"Max. If you are using Blender, take a look at our own `Better Collada "
"Exporter <https://godotengine.org/download>`_."
"That said, Godot's Collada support is good, please use the `OpenCollada "
"<https://github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools>`_ "
"exporter for maximum compatibility if you are using Maya or 3DS Max. If you "
"are using Blender, take a look at our own `Better Collada Exporter <https://"
"godotengine.org/download>`_."
msgstr ""

#: ../../docs/about/faq.rst:164
Expand Down Expand Up @@ -447,10 +447,10 @@ msgstr ""

#: ../../docs/about/faq.rst:223
msgid ""
"If there really is a desire to make your game also work on ancient devices "
"with tiny screens (less than 300 pixels in width), you can use the export "
"option to shrink images, and set that build to be used for certain screen "
"sizes in the App Store or Google Play."
"If there is a desire to make your game also work on ancient devices with "
"tiny screens (less than 300 pixels in width), you can use the export option "
"to shrink images, and set that build to be used for certain screen sizes in "
"the App Store or Google Play."
msgstr ""

#: ../../docs/about/faq.rst:229
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2 changes: 1 addition & 1 deletion sphinx/po/ar/LC_MESSAGES/about/index.po
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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15 changes: 8 additions & 7 deletions sphinx/po/ar/LC_MESSAGES/about/introduction.po
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -73,13 +73,14 @@ msgstr ""
"الأساسية (Android و iOS) والأنظمة الأساسية المستندة إلى تقنيات الويب (HTML5)."

#: ../../docs/about/introduction.rst:34
#, fuzzy
msgid ""
"Godot is completely free and open source under the very permissive MIT "
"license. No strings attached, no royalties, nothing. Users' games are "
"theirs, down to the last line of engine code. Godot's development is fully "
"independent and community-driven, empowering users to help shape their "
"engine to match their expectations. It is supported by the `Software Freedom "
"Conservancy <https://sfconservancy.org>`_ not-for-profit."
"Godot is completely free and open source under the permissive MIT license. "
"No strings attached, no royalties, nothing. Users' games are theirs, down to "
"the last line of engine code. Godot's development is fully independent and "
"community-driven, empowering users to help shape their engine to match their "
"expectations. It is supported by the `Software Freedom Conservancy <https://"
"sfconservancy.org>`_ not-for-profit."
msgstr ""
"Godot حر ومفتوح المصدر بالكامل بموجب ترخيص MIT المتساهل للغاية. لا توجد "
"شروط ، لا رسوم ، لا حقوق ملكية. ألعاب المستخدمين هي ملكهم ، وصولاً إلى السطر "
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2 changes: 1 addition & 1 deletion sphinx/po/ar/LC_MESSAGES/community/channels.po
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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2 changes: 1 addition & 1 deletion sphinx/po/ar/LC_MESSAGES/community/contributing/index.po
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -171,7 +171,7 @@ msgstr ""

#: ../../docs/community/contributing/updating_the_class_reference.rst:78
msgid ""
"You should have 2: ``origin``, your fork on github, that git adds by "
"You should have two: ``origin``, your fork on github, that git adds by "
"default, and ``upstream``, that you just added:"
msgstr ""

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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -211,12 +211,12 @@ msgstr ""

#: ../../docs/community/contributing/ways_to_contribute.rst:129
msgid ""
"When you report a bug, you should keep in mind that the process is very "
"similar to an appointment with your doctor. You noticed *symptoms* that make "
"you think that something might be wrong (the engine crashes, some features "
"don't work as expected, etc.). It's the role of the bug triaging team and "
"the developers to then help make the diagnosis of the issue you met, so that "
"the actual cause of the bug can be identified and addressed."
"When you report a bug, you should keep in mind that the process is similar "
"to an appointment with your doctor. You noticed *symptoms* that make you "
"think that something might be wrong (the engine crashes, some features don't "
"work as expected, etc.). It's the role of the bug triaging team and the "
"developers to then help make the diagnosis of the issue you met, so that the "
"actual cause of the bug can be identified and addressed."
msgstr ""

#: ../../docs/community/contributing/ways_to_contribute.rst:136
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2 changes: 1 addition & 1 deletion sphinx/po/ar/LC_MESSAGES/community/index.po
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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2 changes: 1 addition & 1 deletion sphinx/po/ar/LC_MESSAGES/community/resources.po
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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2 changes: 1 addition & 1 deletion sphinx/po/ar/LC_MESSAGES/community/tutorials.po
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Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-05-02 12:40+0200\n"
"POT-Creation-Date: 2018-05-08 21:18+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
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