Skip to content

Commit

Permalink
Merge Sphinx translations with Weblate translations
Browse files Browse the repository at this point in the history
  • Loading branch information
akien-mga committed Mar 28, 2019
1 parent ca2996a commit f3ab6e1
Show file tree
Hide file tree
Showing 2,277 changed files with 17,432 additions and 13,596 deletions.
325 changes: 325 additions & 0 deletions sphinx/po/de/LC_MESSAGES/about/docs_changelog.po
Original file line number Diff line number Diff line change
@@ -0,0 +1,325 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2014-2019, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0)
# This file is distributed under the same license as the Godot Engine package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-03-28 09:54+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: ../../docs/about/docs_changelog.rst:4
#, fuzzy
msgid "Documentation changelog"
msgstr "Richtlinien Dokumentation"

#: ../../docs/about/docs_changelog.rst:6
msgid ""
"The documentation is continually being improved. The release of version 3.1 "
"includes many new tutorials, many fixes and updates for old tutorials, and "
"many updates to the class reference. Below is a list of new tutorials added "
"since version 3.0."
msgstr ""

#: ../../docs/about/docs_changelog.rst:10
msgid ""
"This document only contains new tutorials so not all changes are reflected, "
"many tutorials have been substantially updated but are not reflected in this "
"document."
msgstr ""

#: ../../docs/about/docs_changelog.rst:14
msgid "New tutorials since version 3.0"
msgstr ""

#: ../../docs/about/docs_changelog.rst:17
#, fuzzy
msgid "Step-by-step"
msgstr "Schritt für Schritt"

#: ../../docs/about/docs_changelog.rst:19
#, fuzzy
msgid ":ref:`Signals <doc_signals>`"
msgstr ":ref:`Basis <class_Basis>`"

#: ../../docs/about/docs_changelog.rst:20
#, fuzzy
msgid ":ref:`Exporting <doc_exporting>`"
msgstr ":ref:`String <class_String>`"

#: ../../docs/about/docs_changelog.rst:23
msgid "Project workflow"
msgstr ""

#: ../../docs/about/docs_changelog.rst:34
msgid "Best Practices:"
msgstr ""

#: ../../docs/about/docs_changelog.rst:25
msgid ":ref:`Introduction <doc_introduction_best_practices>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:26
msgid ":ref:`What are Godot classes <doc_what_are_godot_classes>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:27
msgid ":ref:`Scene organization <doc_scene_organization>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:28
msgid ":ref:`Scenes versus scripts <doc_scenes_versus_scripts>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:29
msgid ""
":ref:`Autoloads versus internal nodes <doc_autoloads_versus_internal_nodes>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:30
msgid ":ref:`Node alternatives <doc_node_alternatives>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:31
msgid ":ref:`Godot interfaces <doc_godot_interfaces>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:32
msgid ":ref:`Godot notifications <doc_godot_notifications>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:33
msgid ":ref:`Data preferences <doc_data_preferences>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:34
msgid ":ref:`Logic preferences <doc_logic_preferences>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:37
msgid "Scripting"
msgstr "Scripting"

#: ../../docs/about/docs_changelog.rst:39
msgid ":ref:`Typed GDscript <doc_gdscript_static_typing>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:42
msgid "2D"
msgstr ""

#: ../../docs/about/docs_changelog.rst:44
msgid ":ref:`2D lights and shadows <doc_2d_lights_and_shadows>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:45
msgid ":ref:`2D meshes <doc_2d_meshes>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:48
msgid "3D"
msgstr ""

#: ../../docs/about/docs_changelog.rst:50
#, fuzzy
msgid ":ref:`CSG <doc_csg_tools>`"
msgstr ":ref:`CSGBox <class_CSGBox>`"

#: ../../docs/about/docs_changelog.rst:51
msgid ""
":ref:`Animating thousands of fish with MultiMesh "
"<doc_animating_thousands_of_fish>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:52
msgid ""
":ref:`Controlling thousands of fish with Particles "
"<doc_controlling_thousands_of_fish>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:55
msgid "Physics"
msgstr ""

#: ../../docs/about/docs_changelog.rst:57
msgid ":ref:`Ragdoll system <doc_ragdoll_system>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:58
msgid ":ref:`Softbody <doc_soft_body>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:61
msgid "Animation"
msgstr "Animation"

#: ../../docs/about/docs_changelog.rst:63
msgid ":ref:`2D skeletons <doc_2d_skeletons>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:64
#, fuzzy
msgid ":ref:`AnimationTree <doc_animation_tree>`"
msgstr ":ref:`AnimatedSprite <class_AnimatedSprite>`"

#: ../../docs/about/docs_changelog.rst:67
msgid "Viewports"
msgstr ""

#: ../../docs/about/docs_changelog.rst:69
msgid ":ref:`Using a Viewport as a texture <doc_viewport_as_texture>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:70
msgid ":ref:`Custom post-processing <doc_custom_postprocessing>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:73
msgid "Shading"
msgstr ""

#: ../../docs/about/docs_changelog.rst:75
msgid ""
":ref:`Intro to shaders: 2D and 3D water (7 video tutorials) "
"<doc_intro_to_shaders_water_workshop>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:76
msgid ""
":ref:`Migrating to Godot’s shading language "
"<doc_migrating_to_godot_shader_language>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:77
msgid ""
":ref:`Vertex displacement with shaders "
"<doc_vertex_displacement_with_shaders>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:78
msgid ":ref:`Advanced post-processing <doc_advanced_postprocessing>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:85
msgid "Shading Reference:"
msgstr ""

#: ../../docs/about/docs_changelog.rst:81
#, fuzzy
msgid ":ref:`Shaders <doc_shaders>`"
msgstr ":ref:`CSGSphere <class_CSGSphere>`"

#: ../../docs/about/docs_changelog.rst:82
msgid ":ref:`Shading language <doc_shading_language>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:83
msgid ":ref:`Spatial shaders <doc_spatial_shader>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:84
msgid ":ref:`CanvasItem shaders <doc_canvas_item_shader>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:85
msgid ":ref:`Particles shaders <doc_particle_shader>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:88
msgid "VR"
msgstr ""

#: ../../docs/about/docs_changelog.rst:90
msgid ":ref:`VR starter tutorial <doc_vr_starter_tutorial>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:93
msgid "Platform-specific"
msgstr ""

#: ../../docs/about/docs_changelog.rst:95
msgid ""
":ref:`Customizing the Web export HTML page <doc_customizing_html5_shell>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:98
msgid "Multi-threading"
msgstr "Multi-threading"

#: ../../docs/about/docs_changelog.rst:100
msgid ":ref:`Thread safe APIs <doc_thread_safe_apis>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:103
msgid "Miscellaneous"
msgstr ""

#: ../../docs/about/docs_changelog.rst:105
msgid ":ref:`Fixing jitter and stutter <doc_jitter_stutter>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:106
msgid ":ref:`Running code in the editor <doc_running_code_in_the_editor>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:107
msgid ":ref:`Change scenes manually <doc_change_scenes_manually>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:108
msgid ""
":ref:`Differences between GLES2 and GLES3 <doc_gles2_gles3_differences>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:111
msgid "Compiling"
msgstr ""

#: ../../docs/about/docs_changelog.rst:113
msgid ":ref:`Optimizing a build for size <doc_optimizing_for_size>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:114
msgid ""
":ref:`Compiling with script encryption key "
"<doc_compiling_with_script_encryption_key>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:117
msgid "Engine development"
msgstr ""

#: ../../docs/about/docs_changelog.rst:119
msgid ""
":ref:`Binding to external libraries <doc_binding_to_external_libraries>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:122
#, fuzzy
msgid "Creating content"
msgstr "Inhalte erstellen"

#: ../../docs/about/docs_changelog.rst:124
msgid ":ref:`Making trees <doc_making_trees>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:127
msgid "Plugins"
msgstr "Erweiterungen"

#: ../../docs/about/docs_changelog.rst:129
msgid ":ref:`Making main screen plugins <doc_making_main_screen_plugins>`"
msgstr ""

#: ../../docs/about/docs_changelog.rst:130
msgid ":ref:`Spatial gizmo plugins <doc_spatial_gizmo_plugins>`"
msgstr ""
22 changes: 11 additions & 11 deletions sphinx/po/de/LC_MESSAGES/about/faq.po
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-03-10 11:47+0100\n"
"POT-Creation-Date: 2019-03-28 09:54+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -69,7 +69,7 @@ msgid ""
msgstr ""
"Alle Inhalte dieser Dokumentation werden unter der freizügigen Creative "
"Commons Attribution 3.0-Lizenz (`CC-BY 3.0 <https://creativecommons.org/"
"licenses/by/3.0/>`_) unter dem Namen \"Juan Linietsky, Ariel Manzur and the "
"licenses/by/3.0/>`_) und dem Namen \"Juan Linietsky, Ariel Manzur and the "
"Godot Engine community\" veröffentlicht."

#: ../../docs/about/faq.rst:20
Expand Down Expand Up @@ -118,11 +118,11 @@ msgstr "Windows"

#: ../../docs/about/faq.rst:36 ../../docs/about/faq.rst:42
msgid "macOS"
msgstr "macOS"
msgstr "Mac OS"

#: ../../docs/about/faq.rst:37 ../../docs/about/faq.rst:43
msgid "X11 (Linux, \\*BSD)"
msgstr "X11 (Linux, \\*BSD)"
msgstr "X11"

#: ../../docs/about/faq.rst:39
msgid "**For exporting your games:**"
Expand Down Expand Up @@ -248,7 +248,6 @@ msgid "What is GDScript and why should I use it?"
msgstr "Was ist GDScript und warum sollte ich es verwenden?"

#: ../../docs/about/faq.rst:90
#, fuzzy
msgid ""
"GDScript is Godot's integrated scripting language. It was built from the "
"ground up to maximize Godot's potential in the least amount of code, "
Expand All @@ -259,12 +258,13 @@ msgid ""
"`GDScript scripting guide <doc_gdscript>`."
msgstr ""
"GDScript ist Godots integrierte Skriptsprache. Sie wurde von Grund auf "
"entwickelt, um das Potential von Godot mit möglichst wenig Code auszunutzen "
"und ist sowohl für Anfänger als auch erfahrene Entwickler ausgelegt. Wenn Du "
"schon mal etwas in einer Programmiersprache wie Python entwickelt hast, "
"wirst Du Dich bei GDScript schnell heimisch fühlen. Für Beispiele, die "
"Versionshistorie und eine komplette Übersicht von GDScript, schaue Dir die "
"`GDScript-Anleitung <gdscript_basics>`_ an."
"entwickelt, um das Potential von Godot mit möglichst wenig Code "
"auszuschöpfen, sodass sowohl Anfänger als auch erfahrene Entwickler von "
"Godots Stärken profitieren können. Wenn du schon mal etwas in einer "
"Programmiersprache wie Python entwickelt hast, wirst du dich bei GDScript "
"schnell wie zu Hause fühlen. Für Beispiele, eine Versionshistorie und eine "
"komplette Übersicht, was GDScript so bietet, schau dir die `GDScript-"
"Anleitung <gdscript_basics>`_ an."

#: ../../docs/about/faq.rst:97
msgid ""
Expand Down
2 changes: 1 addition & 1 deletion sphinx/po/de/LC_MESSAGES/about/index.po
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-03-10 11:47+0100\n"
"POT-Creation-Date: 2019-03-28 09:54+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down

0 comments on commit f3ab6e1

Please sign in to comment.