Inherits: :ref:`Camera<class_camera>` < :ref:`Spatial<class_spatial>` < :ref:`Node<class_node>` < :ref:`Object<class_object>`
Category: Core
Camera which moves toward another node.
void | :ref:`set_target<class_InterpolatedCamera_set_target>` ( :ref:`Object<class_object>` target ) |
- :ref:`bool<class_bool>` enabled - If
true
and a target is set, the camera will move automatically. - :ref:`float<class_float>` speed - How quickly the camera moves toward its target. Higher values will result in tighter camera motion.
- :ref:`NodePath<class_nodepath>` target - The target's :ref:`NodePath<class_nodepath>`.
InterpolatedCamera is a :ref:`Camera<class_camera>` which smoothly moves to match a target node's position and rotation.
If it is not :ref:`enabled<class_InterpolatedCamera_enabled>` or does not have a valid target set, InterpolatedCamera acts like a normal Camera.
- void set_target ( :ref:`Object<class_object>` target )
Sets the node to move toward and orient with.