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Merge pull request #8881 from sammonius/patch-1
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Update canvas_item_shader.rst
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mhilbrunner committed Mar 6, 2024
2 parents 9441286 + b71cec6 commit 0c172b3
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2 changes: 1 addition & 1 deletion tutorials/shaders/shader_reference/canvas_item_shader.rst
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Expand Up @@ -159,7 +159,7 @@ it to the ``NORMALMAP`` property. Godot will handle converting it for use in 2D
| Built-in | Description |
+=============================================+===============================================================+
| in vec4 **FRAGCOORD** | Coordinate of pixel center. In screen space. ``xy`` specifies |
| | position in window. Origin is lower-left. |
| | position in window. Origin is upper-left. |
+---------------------------------------------+---------------------------------------------------------------+
| in vec2 **SCREEN_PIXEL_SIZE** | Size of individual pixels. Equal to inverse of resolution. |
+---------------------------------------------+---------------------------------------------------------------+
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