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Merge pull request #47 from her001/patch-5
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Grammar adjustments in "Viewports" tutorial
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akien-mga committed Mar 2, 2016
2 parents f4c5c4e + 83ce64a commit 69d0c7d
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4 changes: 2 additions & 2 deletions tutorials/engine/viewports.rst
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Expand Up @@ -95,11 +95,11 @@ Worlds
------

For 3D, a Viewport will contain a :ref:`World <class_World>`. This
is basically, the universe that links physics and rendering together.
is basically the universe that links physics and rendering together.
Spatial-base nodes will register using the World of the closest
viewport. By default, newly created viewports do not contain a World but
use the same as a parent viewport (root viewport does contain one
though, which is the one objects are renderer by default). A world can
though, which is the one objects are rendered to by default). A world can
be set in a viewport using the "world" property, and that will separate
all children nodes of that viewport from interacting with the parent
viewport world. This is specially useful in scenarios where, for
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