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fixed_fps and disable_render_loop are command line flags that can be used to simulate the game at faster (or slower) than real-time, it is useful for eg for AI training. They are described here godotengine/godot#7269 but currently they are mentioned nowhere in the docs.
fixed_fps
anddisable_render_loop
are command line flags that can be used to simulate the game at faster (or slower) than real-time, it is useful for eg for AI training. They are described here godotengine/godot#7269 but currently they are mentioned nowhere in the docs.Maybe we could add those to the command line tutorial ?
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