We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
4.2.1
1.87.2
2.0.0
Windows 11
Such as this scene and script.
When I drag NavigationRegion2D node from preview tree into script file, tools generate $NavigationRegion2D
NavigationRegion2D
$NavigationRegion2D
But at this example, script bind on player node, correct path is $"../NavigationRegion2D"
$"../NavigationRegion2D"
As above
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Godot version
4.2.1
VS Code version
1.87.2
Godot Tools VS Code extension version
2.0.0
System information
Windows 11
Issue description
Such as this scene and script.
When I drag
NavigationRegion2D
node from preview tree into script file, tools generate$NavigationRegion2D
But at this example, script bind on player node, correct path is
$"../NavigationRegion2D"
Steps to reproduce
As above
The text was updated successfully, but these errors were encountered: