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Missing official Mac OSX plugin. (attached an unofficial one) #8

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tomoprime opened this issue Oct 31, 2019 · 5 comments
Closed

Missing official Mac OSX plugin. (attached an unofficial one) #8

tomoprime opened this issue Oct 31, 2019 · 5 comments

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@tomoprime
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Just a heads up. The GDNative WebRTC plugin for Mac works on the official Godot 3.2 Alpha 3 release. I quickly tested the bomber-rtc demo with remote signaling. I thought I should share this as it took a few tweaks and over 20GB of disk space to build it all out. 😅

webrtc_0.3_mac_only-with-debug.zip
webrtc_0.3_multi-release.zip

@tomoprime tomoprime changed the title ⭐ [attached] Webrtc-native 0.3 plugin for Mac OSX! [attached] Webrtc-native 0.3 plugin for Mac OSX! Oct 31, 2019
@Faless
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Faless commented Oct 31, 2019 via email

@tomoprime
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Np I'll help where I can. Do you want the webrtcbuilds lib for OSX? It's ~268mb zipped so I doubt I can upload it here...

@Faless Faless changed the title [attached] Webrtc-native 0.3 plugin for Mac OSX! Missing official Mac OSX plugin. (attached an unofficial one) Nov 1, 2019
@Koyper
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Koyper commented Jan 23, 2020

Thank you for this. I've been unable to get a build to finish. What did you have to tweak?

@ImUrX
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ImUrX commented Dec 17, 2020

Someday

@Faless
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Faless commented Jul 2, 2021

The OSX target has now been added to the 0.5 release. Closing as fixed.

@Faless Faless closed this as completed Jul 2, 2021
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4 participants