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Missing official Mac OSX plugin. (attached an unofficial one) #8
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tomoprime
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⭐ [attached] Webrtc-native 0.3 plugin for Mac OSX!
[attached] Webrtc-native 0.3 plugin for Mac OSX!
Oct 31, 2019
Thank you a lot, I'm still trying to get my hands on a Mac to make an
official build :-(
…On Thu, Oct 31, 2019, 23:13 Tom ***@***.***> wrote:
Just a heads up. The GDNative WebRTC plugin for Mac works on the official
Godot 3.2 Alpha 3 release. I quickly tested the bomber-rtc demo with remote
signaling. I thought I should share this as it took a few tweaks and over
20GB of disk space to build it all out. 😅
webrtc_0.3_mac_only-with-debug.zip
<https://github.com/godotengine/webrtc-native/files/3796078/webrtc_0.3_mac_only-with-debug.zip>
webrtc_0.3_multi-release.zip
<https://github.com/godotengine/webrtc-native/files/3796091/webrtc_0.3_multi-release.zip>
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Np I'll help where I can. Do you want the webrtcbuilds lib for OSX? It's ~268mb zipped so I doubt I can upload it here... |
Faless
changed the title
[attached] Webrtc-native 0.3 plugin for Mac OSX!
Missing official Mac OSX plugin. (attached an unofficial one)
Nov 1, 2019
Thank you for this. I've been unable to get a build to finish. What did you have to tweak? |
Someday |
The OSX target has now been added to the |
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Just a heads up. The GDNative WebRTC plugin for Mac works on the official Godot 3.2 Alpha 3 release. I quickly tested the bomber-rtc demo with remote signaling. I thought I should share this as it took a few tweaks and over 20GB of disk space to build it all out. 😅
webrtc_0.3_mac_only-with-debug.zip
webrtc_0.3_multi-release.zip
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