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Releases: godotengine/webrtc-native

v1.0.6

16 Apr 10:49
bf8f6e4
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Dependencies Versions

  • libdatachannel: 0.21.2
  • OpenSSL: 3.0.13

GDExtension (Godot 4.1+)

Download the godot-extension-4.1-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

"Legacy" GDExtension (Godot 4.0)

Download the godot-extension-4.0-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.5

22 Dec 13:41
86d080b
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Dependencies Versions

  • libdatachannel: 0.19.4
  • OpenSSL: 3.0.12

GDExtension (Godot 4.1+)

Download the godot-extension-4.1-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

"Legacy" GDExtension (Godot 4.0)

Download the godot-extension-4.0-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.4

22 Dec 09:54
fa28efa
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Dependencies Versions

  • libdatachannel: 0.19.4
  • OpenSSL: 3.0.12

GDExtension (Godot 4.1+)

Download the godot-extension-4.1-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

"Legacy" GDExtension (Godot 4.0)

Download the godot-extension-4.0-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.3

22 Oct 10:53
cf23e5e
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Dependencies Versions

  • libdatachannel: 0.19.3
  • OpenSSL: 3.0.11

GDExtension (Godot 4.1+)

Download the godot-extension-4.1-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

"Legacy" GDExtension (Godot 4.0)

Download the godot-extension-4.0-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.2

10 Sep 14:55
77969f6
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Dependencies Versions

  • libdatachannel: 0.18.6
  • OpenSSL: 3.0.10

GDExtension (Godot 4.1)

Download the godot-extension-4.1-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1 and should work for all Godot 4.1 patch releases (i.e. 4.1.1, 4.1.2, etc).

See WebRTC minimal demo or signalling demo for examples.

"Legacy" GDExtension (Godot 4.0)

Download the godot-extension-4.0-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.1

03 Jul 23:21
6e2262b
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Dependencies Versions

  • libdatachannel: 0.18.5
  • OpenSSL: 3.0.9

GDExtension (Godot 4.1)

Download the godot-extension-4.1-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1 and should work for all Godot 4.1 patch releases (i.e. 4.1.1, 4.1.2, etc).

See WebRTC minimal demo or signalling demo for examples.

"Legacy" GDExtension (Godot 4.0)

Download the godot-extension-4.0-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.0

24 May 21:40
e340006
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Dependencies Versions

  • libdatachannel: 0.18.4
  • OpenSSL: 3.0.8

GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.0-rc1

11 Feb 10:16
c6b6f7e
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v1.0.0-rc1 Pre-release
Pre-release

Dependencies Versions

  • libdatachannel: 0.18.1
  • OpenSSL: 3.0.7

GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-rc1 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.0-beta14

22 Jan 10:48
5bc4b79
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v1.0.0-beta14 Pre-release
Pre-release

Dependencies Versions

  • libdatachannel: 0.18.1
  • OpenSSL: 3.0.7

GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta14 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.0-beta13

20 Jan 14:13
0b1c55e
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v1.0.0-beta13 Pre-release
Pre-release

Dependencies Versions

  • libdatachannel: 0.18.1
  • OpenSSL: 3.0.7

GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta13 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.