New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Improve OS environment variable config overrides #6092
Comments
bep
added a commit
that referenced
this issue
Jul 24, 2019
This commit implements Hugo Modules. This is a broad subject, but some keywords include: * A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project. * A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects. * Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running. * Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions. * A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`. All of the above is backed by Go Modules. Fixes #5973 Fixes #5996 Fixes #6010 Fixes #5911 Fixes #5940 Fixes #6074 Fixes #6082 Fixes #6092
bep
added a commit
that referenced
this issue
Jul 24, 2019
This commit implements Hugo Modules. This is a broad subject, but some keywords include: * A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project. * A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects. * Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running. * Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions. * A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`. All of the above is backed by Go Modules. Fixes #5973 Fixes #5996 Fixes #6010 Fixes #5911 Fixes #5940 Fixes #6074 Fixes #6082 Fixes #6092
bep
added a commit
that referenced
this issue
Jul 24, 2019
This commit implements Hugo Modules. This is a broad subject, but some keywords include: * A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project. * A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects. * Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running. * Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions. * A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`. All of the above is backed by Go Modules. Fixes #5973 Fixes #5996 Fixes #6010 Fixes #5911 Fixes #5940 Fixes #6074 Fixes #6082 Fixes #6092
bep
added a commit
that referenced
this issue
Jul 24, 2019
This commit implements Hugo Modules. This is a broad subject, but some keywords include: * A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project. * A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects. * Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running. * Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions. * A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`. All of the above is backed by Go Modules. Fixes #5973 Fixes #5996 Fixes #6010 Fixes #5911 Fixes #5940 Fixes #6074 Fixes #6082 Fixes #6092
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
You can override a config key today with:
That works, but the support from Viper (the config library we use) is rather limited. We cannot do:
I.e. just change one setting inside a nested config struct.
Which is probably the reason why we in Hugo has a little too many top level config settings.
In my work with Hugo Modules I was about to add a couple more ... The thing is, adding a new setting adds complexity, but it's not too bad if we can somehow group it and document it in its own unit.
So, we need to improve this. We know the datatype for the target config entry, so we can:
The text was updated successfully, but these errors were encountered: