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It is unfortunately not possible at the moment to set the position of each individual particles. A possible workaround would be to load the model you proposed, then save it from MuJoCo and edit the positions by hand. When you save it, you will see that the composite is expanded into each individual particle. Does that make sense?
- Removed the explicit dependency on a plugin name.
- Creation of particles from user-defined vertices (if a plugin is present).
- Add skin support for an irregular mesh
- Fixes#642 and #674.
PiperOrigin-RevId: 561313771
Change-Id: I450f91f0d3b578cc18d97ed7180a0a8944b7dd41
Hello.
I would like to use
composite type="particle"
to display multiple spheres in a simulation environment.If I use "particle", I would consider all the spheres as an aggregate and define the xml file as follows for example
My question is,
if I use composite type="particle", can I specify the position of each individual sphere?
Also, I think the joints of the spheres are only SLIDE and not rotated.
Is it possible to set the joints?
Screencast.from.2022.12.10.18.56.06.webm
Thank you in advance.
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