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Minor fixes (proposal) #16

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13 changes: 5 additions & 8 deletions doc/Update20120704.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,20 +6,17 @@ improvements that we've been working on.

## Conformance

As announced in the [Chromium Blog]
(http://blog.chromium.org/2011/11/opengl-es-20-certification-for-angle.html),
As announced in the [Chromium Blog](http://blog.chromium.org/2011/11/opengl-es-20-certification-for-angle.html),
ANGLE v1.0 has passed the Khronos OpenGL ES 2.0 certification process and is now
a [conformant](http://www.khronos.org/conformance/adopters/conformant-products/)
OpenGL ES 2.0 implementation.

## Extensions

We have recently completed the implementation of depth texture support
([ANGLE\_depth\_texture]
(https://code.google.com/p/angleproject/source/browse/extensions/ANGLE_depth_texture.txt?name=master))
([ANGLE\_depth\_texture](https://code.google.com/p/angleproject/source/browse/extensions/ANGLE_depth_texture.txt?name=master))
and earlier in the year we added support for instancing via attribute array
divisors ([ANGLE\_instanced\_arrays]
(https://code.google.com/p/angleproject/source/browse/extensions/ANGLE_instanced_arrays.txt?name=master)).
divisors ([ANGLE\_instanced\_arrays](https://code.google.com/p/angleproject/source/browse/extensions/ANGLE_instanced_arrays.txt?name=master)).
See ExtensionSupport for a complete list of extensions that are supported by
ANGLE.

Expand Down Expand Up @@ -107,8 +104,8 @@ preprocessor for the last number of months and this effort is nearly complete.
This new preprocessor should be more robust and much more maintainable. It also
includes many (~5000) unit tests and passes all WebGL conformance tests. If you
wish to try this out before it is enabled by default, define
ANGLE\_USE\_NEW\_PREPROCESSOR=1 in your project settings for the
translator\_common project.
`ANGLE\_USE\_NEW\_PREPROCESSOR=1` in your project settings for the
`translator\_common` project.

## Contributions

Expand Down