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model-viewer showing blank page or reloading on IOS 15 (and 14), white model on some Android phone #2921

Answered by elalish
royalboi asked this question in Q&A
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Hmm, it's crashing webGL on my macbook too. It looks like your textures are 4096x4096. That's very large (and why your GLB is so big) and I'd guess we're just running out of GPU memory for this process (which will be OS/device specific). I'd recommend downsampling your textures (you can probably make them a lot smaller without losing noticeable quality). If you can't bare that, try encoding them as KTX2 textures, since that will save considerable GPU memory (and make them decoder faster).

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@royalboi
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