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Releases: googlevr/cardboard

v1.25.0

22 May 16:23
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Cardboard SDK v1.25.0 (2024-05-22)

Breaking & behavioral changes

New APIs and capabilities

None

Deprecations

None

Other changes

None

Bug fixes

  • Fixed bug in the iOS native sample app which prevents the QR scanner from switching to portrait orientation.

Known issues

None

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.0)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Google Pixel 8 (Android 14)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 12)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone X (iOS 16.7)
    • iPhone XS (iOS 17.4)
    • iPhone 13 Mini (16.3)
    • iPhone 14 (iOS 17.4)

v1.24.0

15 Mar 16:40
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Cardboard SDK v1.24.0 (2024-03-15)

Breaking & behavioral changes

  • Changed Android Gradle Plugin version to 8.0.2 from 7.4.2 in Android SDK and native Android sample app.
  • Changed Android Studio minimum version to 2022.2.1 "Flamingo" from 2022.1.1 "Electric Eel".
  • Upgraded dependencies in Android SDK and native Android sample app:
    • Upgraded androidx.appcompat:appcompat to 1.6.1 from 1.4.2.

New APIs and capabilities

None

Deprecations

Other changes

  • Per Unity official documentation, Unity 2023.1+ doesn't support OpenGL ES 2.0. Removed usages of it in samples for Unity 2023 or later versions to avoid deprecation warning messages from the compiler.
  • Merged #24: Support Input System Package.

Bug fixes

None

Known issues

  • Unity bug #UUM-60775: Stereo rendering not working on Unity 2023.2+, on iOS devices.
  • Stereo mode not working on Unity 2023.2+ on Android devices. Issue already fixed by Unity's newer version (2023.2.14).

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.0)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Google Pixel 8 (Android 14)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 11)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone X (iOS 16.2)
    • iPhone XS (iOS 16.6)
    • iPhone 13 Mini (16.3.1)
    • iPhone 14 (iOS 17.2)

v1.23.0

15 Dec 16:56
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Cardboard SDK v1.23.0 (2023-12-15)

Breaking & behavioral changes

  • Changed Gradle version to 8.4 from 7.6.2 in Android SDK and native Android sample app.
  • Changed Android Gradle Plugin version to 7.4.2 from 4.2.2 in Android SDK and native Android sample app.
  • Changed Protobuf Gradle Plugin version to 0.9.4 from 0.8.18 in Android SDK and native Android sample app.
  • Changed Android Studio minimum version to 2022.1.1 "Electric Eel" from 4.2.2.
  • Changed Unity minimum version to 2021.3.32f1 from 2020.3.36f1.
  • Changed minSdkVersion to 26 from 24 in Android SDK and native Android sample app.

New APIs and capabilities

None

Deprecations

None

Other changes

Bug fixes

  • Fixed #405: OnPointerExit has no receiver.

Known issues

None

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.1)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Google Pixel 8 (Android 14)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 11)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone XR (iOS 16.0)
    • iPhone X (iOS 16.2)

v1.22.0

26 Oct 19:52
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Cardboard SDK v1.22.0 (2023-10-26)

Breaking & behavioral changes

None

New APIs and capabilities

  • Changed Android target API version to 33 from 31 in Android SDK and native Android sample app.
  • Added support for 2023 iPhones (iPhone 15, iPhone 15 Plus, iPhone 15 Pro, iPhone 15 Pro Max).

Deprecations

None

Other changes

  • Added a preprocessor directive named CARDBOARD_USE_CUSTOM_GL_BINDINGS to allow using custom OpenGL ES bindings.
  • Added the JNI registration for nativeIncrementDeviceParamsChangedCount within qr_code.cc.

Bug fixes

  • Fixed #404: Missing script.
  • Fixed known issue: On some versions of Unity 2021.3 and 2022.2, on iOS devices, and when auto rotation is enabled, the VR scene is drawn upside down when the phone is in the landscape right orientation. Fixed from the following Unity versions on:
    • 2021.3.28f1
    • 2022.2.17f1
    • 2022.3.5f1
  • Fixed call to cardboard::jni::initializeAndroid() which wasn't being called.

Known issues

None

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.1)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Google Pixel 8 (Android 14)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 11)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone XS (16.6)
    • iPhone XR (iOS 16.0)
    • iPhone X (iOS 16.2)
    • iPhone 13 Mini (16.3)

v1.21.0

23 May 21:14
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Cardboard SDK v1.21.0 (2023-05-23)

Breaking & behavioral changes

  • Added parameter to CardboardOpenGlEs2DistortionRenderer_create() and CardboardOpenGlEs3DistortionRenderer_create() to support multiple texture types.

New APIs and capabilities

  • Added support for texture type GL_TEXTURE_EXTERNAL_OES to OpenGL ES distortion renderers on Android.

Deprecations

None

Other changes

None

Bug fixes

  • Fixed CI via #400: Use Java 11 to build SDK and Android sample.
  • Fixed #162: UI Masks now work with the Cardboard XR Plugin.

Known issues

  • On some versions of Unity 2021.3 and 2022.2, on iOS devices, and when auto rotation is enabled, the VR scene is drawn upside down when the phone is in the landscape right orientation. Affected versions:
    • Unity 2021.3.24f1 or later
    • Unity 2022.2.13f1 or later

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.1)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 11)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone XS (13.3)
    • iPhone XR (iOS 16.0)
    • iPhone X (iOS 16.2)
    • iPhone 13 Mini (16.3)

v1.20.0

27 Mar 19:42
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Cardboard SDK v1.20.0 (2023-03-27)

Breaking & behavioral changes

  • Modified ProGuard file in Android SDK to only keep classes, methods, and fields that are accessed via JNI.

New APIs and capabilities

  • Fixed #47: Added reticle pointer support.

Deprecations

None

Other changes

  • Removed unused function DeviceGyroscopeSensor::GetInitialSystemBias().
  • Added a new Java annotation called UsedByNative to the Android SDK to mark all the classes, methods, and fields that are accessed via JNI.

Bug fixes

  • Fixed issues when using Vulkan as rendering API
    • Error messages when using Unity and Vulkan validation layers.
    • An intermittent crash that happened when going from the QR code scanner activity to the VR activity.
    • Widgets do not appear in certain devices.
  • Fixed a bug in the XR Plugin which causes a mismatch between the alignment of the rendered eye textures and the phone orientation when autorotation is enabled and the device changes its orientation from portrait to landscape or vice versa.

Known issues

  • Unity bug #UUM-28064: When using the Cardboard XR Plugin with Vulkan on devices running Android 8 and Adreno GPUs visual degradation may be observable.

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.1)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 11)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone XS (13.3)
    • iPhone XR (iOS 16.0)
    • iPhone X (iOS 16.2)
    • iPhone 13 Mini (16.2)

v1.19.0

19 Dec 19:10
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Cardboard SDK v1.19.0 (2022-12-19)

Breaking & behavioral changes

None

New APIs and capabilities

None

Deprecations

None

Other changes

  • In the sample scenes of the XR Plugin added text indicating the graphics API being used.

Bug fixes

  • Fixed issues when using Vulkan as rendering API
    • Random rendering on the eye textures on certain Samsung devices.
    • Application freezes with black screen on certain Google devices.
    • Error messages when using Unity and Vulkan validation layers.

Known issues

  • Vulkan as rendering API does not work on some phones running Android 8.1.

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.1)
    • Google Pixel 3 (Android 9)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 12)
  • iOS
    • iPod Touch 7th gen (iOS 12.3)
    • iPhone 6 (iOS 12.5)
    • iPhone XS(13.3)
    • iPhone SE (iOS 14.6)
    • iPhone X (iOS 15.6)
    • iPhone 13 Mini (16.1)

v1.18.0

24 Oct 18:08
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Cardboard SDK v1.18.0 (2022-10-24)

Breaking & behavioral changes

  • iOS SDK binaries no longer contain bitcode as Apple has deprecated bitcode.

New APIs and capabilities

  • Added support for 2022 iPhones (iPhone 14, iPhone 14 Plus, iPhone 14 Pro, iPhone 14 Pro Max).
  • Vulkan is now ready for use in Unity and we no longer expect breaking API changes. There are still some bugs to be aware of. See known issues, below.

Deprecations

None

Other changes

Bug fixes

  • Fixed #321: Added bitcode disabling step to Unity build post processor in order to allow archiving iOS apps.
  • Fixed #355: Fixed bitcode bundle error.
  • Fixed #369: Added support for new iPhone 14 variants.

Known issues

  • When using Vulkan as rendering API, random rendering on the eye textures has been observed on certain Samsung devices.
  • When using Vulkan as rendering API, application getting freezed with black screen has been observed on certain Google devices.

Tested devices

  • Android
    • Google Pixel 2XL (Android 8)
    • Google Pixel 3 (Android 9)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 12)
  • iOS
    • iPod Touch 7th gen (iOS 12.3)
    • iPhone 6 (iOS 12.5)
    • iPhone X (iOS 15.6)
    • iPhone XR (iOS 16.0)

v1.17.0

17 Aug 20:02
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Cardboard SDK v1.17.0 (2022-08-17)

Breaking & behavioral changes

  • Upgraded dependencies in Android SDK and native android sample app:
    • Upgraded androidx.appcompat:appcompat to 1.4.2 from 1.3.1.
    • Upgraded com.google.android.material:material to 1.6.1 from 1.4.0.
  • Added the methods RunRenderingPreProcessing() and RunRenderingPostProcessing() to cardboard::unity::Renderer().
  • Changed Unity minimum version to 2020.3.36f1 from 2019.4.25f1.

New APIs and capabilities

  • Changed Android target API version to 31 from 30 in Android SDK and native Android sample app.
  • Added Vulkan Support to Unity plugin.

Deprecations

None

Other changes

  • In Android SDK, removed Intent.ACTION_DEVICE_STORAGE_LOW usage (currently deprecated).
  • In Android SDK, suppressed deprecation warning when Environment.getExternalStorageDirectory() is called.
  • In Android SDK, replaced legacy android.os.AsyncTask class (currently deprecated) with com.google.cardboard.sdk.qrcode.AsyncTask class.

Bug fixes

None

Known issues

  • Vulkan distortion renderer is currently in alpha and subject to change.

Tested devices

  • Android
    * Google Pixel 2XL (Android 8)
    * Google Pixel 3 (Android 9)
    * Google Pixel 4XL (Android 11)
    * Google Pixel 6 (Android 12)
    * Samsung Galaxy S8 (Android 9)
    * Samsung Galaxy S9 (Exynos) (Android 10)
    * Samsung Galaxy S10 (Exynos) (Android 11)
    * Samsung Galaxy S10+ (Qualcomm) (Android 11)
    * Samsung Galaxy S20 (Qualcomm) (Android 12)
  • iOS
    * iPod Touch 7th gen (iOS 12.3)
    * iPhone 6 (iOS 12.5)
    * iPhone SE (iOS 14.6)
    * iPhone X (iOS 15.6)

v1.16.0

17 Jun 17:37
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Cardboard SDK v1.16.0 (2022-06-17)

Breaking & behavioral changes

  • Removed the fields vk_frame_buffer, vk_queue, vk_semaphore andvk_fence from structure CardboardVulkanDistortionRendererTarget.
  • When using Vulkan, the field texture in CardboardEyeTextureDescription has changed its underlying type from VkImage * to VkImage.
  • When using Vulkan, a client app is now responsible for calling vkQueueSubmit and vkQueuePresentKHR.

New APIs and capabilities

None.

Deprecations

None.

Other changes

Bug fixes

  • Fixed #286: Added a workaround for underlying issue Unity bug #1427493 by setting the focus lost option in the display provider to true to avoid the HUD flickering.
  • Fixed bug in the native iOS sample app which prevents the VR view from getting properly updated when scanning a new QR code.

Known issues

  • Vulkan distortion renderer is currently in alpha and subject to change.

Tested devices

  • Android
    • Google Pixel 2XL (Android 8)
    • Google Pixel 3 (Android 9)
    • Google Pixel 4a (Android 11)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 10)
    • Samsung Galaxy S20 (Qualcomm) (Android 12)
  • iOS
    • iPod Touch 7th gen (iOS 12.3)
    • iPhone 6s (iOS 12.5)
    • iPhone X (iOS 14.4)
    • iPhone XR (iOS 14.8)