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Several little bugfixes #168

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@pali6 pali6 commented Oct 15, 2019

-Teleporter Computer sends the scan signal to the correct telepad if the target telepad is changed.
-If you get frozen in an ice cube, someone loads that cube in an artlab machine and then you break out of the cube you can now be pulled out!
-If two items have the same name they will now work properly with the Ruckingeneur Kit (notable example - Construction Visualizer).
-Masks now say that they protect you from cold liquid if the liquid is cold (instead of saying that they protect you from hot liquid).
-Partial fix to allow regular staplers to be used for surgery (but more surgery has been added since 2016 so it's not a complete fix).
-Breaching charges now won't activate if you try to place them in full containers.
-Monkeys will now pick up items properly without cheating. This means that they get blased by the Staff of Cthulhu if they attempt to pick it up.
-AI Shells can now hear machinetalk / silicontalk / you kno what I mean.
-Announcement console's ":" in between seconds and minutes will not blink now as it looked bad.

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