Nadir changeling rebalance: near-total immunity to aqua tenebrae #11706
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[BALANCE][INPUT][CHEMISTRY][GAMEMODES]
About the PR
Alters aqua tenebrae's interaction with changelings to near-totally remove its ability to affect them. Some details:
Why's this needed?
Nadir is at the moment the only map in which changelings can't reasonably go into breached or exterior areas unsuited, one of their core advantages, and the map's fairly condensed nature exacerbates this issue. Be it in this way or another, their balance could use an upward bump.
Some alternate ideas, if the consensus is that this pushes things too far in changelings' favor:
Changelog