Bugfixes to the trickster's runetrap #14988
Merged
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About the PR
Fixes an oversight that allows intangible mobs (such as the ai eye) to trigger trickster traps.
Adds an unreferenced slipperiness trap that i thought i added in #11195
Turns out i never added it to the list, so i added it for real this time.
Also removes the elecflash the slipperiness trap had and instead write a specific message in the chat of the slipped person so the trap isnt immediatly obvious. Other behaviors remain unchanged.
Why's this needed?
Mostly bugfixing.
Changelog