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fixes half-broken vendor mechcomp html stripping #15341

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merged 1 commit into from Aug 14, 2023

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@Metekillot Metekillot commented Aug 11, 2023

About the PR

Currently, html is stripped when parsing the products in a vendor, but not when parsing the input signals from MechComp to the vendor. This adds html stripping to input signals so you can properly Vend by Name.

Why's this needed?

You need to manually strip the html even though the vendor only parses stripped html when consulting its own catalogue.

Fixes #15333

Changelog

(u)Bisar
(*)MechComp triggers for Vend by Name should work properly now!

@github-actions github-actions bot added the size/XS Denotes a PR that changes 0-9 lines, ignoring generated files. label Aug 11, 2023
@keywordlabeler keywordlabeler bot added the C-Bug A bug that impacts usage of a feature label Aug 11, 2023
@ZeWaka ZeWaka added the A-Game-Objects The point of this PR is to deal with a specific game object label Aug 14, 2023
@ZeWaka ZeWaka merged commit 9eaf1a4 into goonstation:master Aug 14, 2023
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github-actions bot pushed a commit that referenced this pull request Aug 14, 2023
@Metekillot Metekillot deleted the mechcomp-vendor-html-fix branch August 15, 2023 20:03
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A-Game-Objects The point of this PR is to deal with a specific game object C-Bug A bug that impacts usage of a feature size/XS Denotes a PR that changes 0-9 lines, ignoring generated files.
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Vend by Name works inconsistently
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