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Random gang member selection at roundstart #15458
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Created discussion thread: https://forum.ss13.co/showthread.php?tid=21701 |
Reminder to self: For the duration of this experiment gang mode weight in being picked has been increased in https://github.com/goonstation/goonstation-secret/commit/1b1631f55824f360e2ac60e331227026598ee352, revert that after this experiment ends in one direction or the other. |
This was referenced Aug 20, 2023
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This was referenced Sep 27, 2023
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Labels
A-Gamemodes
Changes or additions to any gamemode's main features
C-Experimental
Involves changes that are a WIP and will require testing, feedback, and additional modification.
E-Input-Wanted
Input and feedback are wanted. Also posts a discussion thread on the forums.
S-Testmerged
[Dev Only] Testmerged for extended testing (applied by bot)
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About the PR
Turns on the experimental toggle that makes gang member selection random and disables recruitment. Essentially this acts as if every gang leader immediately recruited random people to their gang. Gang member names and jobs will be in chat once you spawn. Gang name is shown to you when the leader chooses it, similarly the locker location is shown to you when the leader places it.
For now this PR exists just as a temporary test merge to test the waters on the idea. I don't plan on merging it unless there's positive feedback on this.
Why's this needed?
Recruitment leads to weird meta strategies of picking only the most "robust" people on classic and to awkwardness of having to justify why your character would join a gang on RP. I'd like to try out this alternative idea and see how it holds up.
Changelog