change amanitin to on_remove instead of moblifecomplete #15732
Merged
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About the PR
This PR changes amanitin to use on_remove instead of onmoblifecomplete. Right now, if anything flushes amanitin out, it does zero damage. using on_remove still has amanitin do its damage after its been flushed out. One thing to keep in mind is that this includes adminhealing, which purges the amanitin causing it to do damage after the players been healed.
Why's this needed?
Amanitin is kind of useless because when discovered it can be entirely negated.
Changelog