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Pressure sensor streamlining #16040
Pressure sensor streamlining #16040
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. = ..() | ||
if (!istype(thing, /obj/item/pressure_crystal)) | ||
return | ||
if (src.insert_crystal(user, thing)) |
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This displays "You contemplate how to place the crystal in an occupied sensor, but can't manage to figure out how." when putting a crystal into an empty sensor.
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Can't reproduce this with mouse drop. It should be fully handled in insert_crystal()
[GAME OBJECTS] [QOL]
About the PR
Why's this needed?
Less clunk. Something of a companion PR to #15933
Changelog