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Allows feeding viscerite to synthflesh pustules #17768
Allows feeding viscerite to synthflesh pustules #17768
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Co-authored-by: Tarmunora <48066662+Tarmunora@users.noreply.github.com>
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Neat idea, but I think it should come with some kind of downside to offset how easy it is to get a large quantity of viscerite. Maybe make it add some kind of toxic contaminant or emit weird eldritch smoke. Also probably reduce the efficiency a bit.
Co-authored-by: TobleroneSwordfish <20713227+TobleroneSwordfish@users.noreply.github.com>
I expanded the behavior by a fair bit, put all the details in the pr description. |
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Hmmm, interesting idea but at that point why not just have the pustule keep the new chem instead of converting into synthflesh?
The main purpose of the new chem is mostly because I wanted to have it process over time similar to blood and it using a chem seemed like the easiest way, and at that point might as well give it some unique behavior. Synthflesh is way more versatile so I think that's what most people will want. That being said, It will probably be a good idea to up the brute/burn healing and tox damage a little bit to help cement its niche better, that way it outheals omnizine specifically for brute/burn. |
This PR has been inactive for two weeks, and has been automatically marked as stale. This means it is at risk of being auto closed in another week. Please address any outstanding review items and ensure your PR is finished. If you are auto-staled anyway, ask developers if your PR will be merged. Once you have done any of the previous actions then you should request a developer remove the stale label on your PR, to reset the stale timer. If you feel no developer will respond in that time, you may wish to close this PR youself, while you seek developer comment, as you will then be able to reopen the PR yourself. |
Oh yeah I updated this pr |
This PR has been inactive for two weeks, and has been automatically marked as stale. This means it is at risk of being auto closed in another week. Please address any outstanding review items and ensure your PR is finished. If you are auto-staled anyway, ask developers if your PR will be merged. Once you have done any of the previous actions then you should request a developer remove the stale label on your PR, to reset the stale timer. If you feel no developer will respond in that time, you may wish to close this PR youself, while you seek developer comment, as you will then be able to reopen the PR yourself. |
Reopenning because staled please review |
This PR has been inactive for two weeks, and has been automatically marked as stale. This means it is at risk of being auto closed in another week. Please address any outstanding review items and ensure your PR is finished. If you are auto-staled anyway, ask developers if your PR will be merged. Once you have done any of the previous actions then you should request a developer remove the stale label on your PR, to reset the stale timer. If you feel no developer will respond in that time, you may wish to close this PR youself, while you seek developer comment, as you will then be able to reopen the PR yourself. |
x |
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unsure on the feature but code looks alright enough
Co-authored-by: ZeWaka <zewakagamer@gmail.com>
Co-authored-by: ZeWaka <zewakagamer@gmail.com>
This PR has been inactive for two weeks, and has been automatically marked as stale. This means it is at risk of being auto closed in another week. Please address any outstanding review items and ensure your PR is finished. If you are auto-staled anyway, ask developers if your PR will be merged. Once you have done any of the previous actions then you should request a developer remove the stale label on your PR, to reset the stale timer. If you feel no developer will respond in that time, you may wish to close this PR youself, while you seek developer comment, as you will then be able to reopen the PR yourself. |
About the PR
Feeding pustules viscerite now gives the pustule 20 u of viscerite viscera per material. This chem heals 2.5 brute and burn, but deals +1.5 tox, purges chems at the same rate as calomel, and occasionally gives you weakened. The intent here is for it to serve as essientally a reverse pententic acid.
The pustule proceeds to digest the viscera into toxic martian flesh and synthflesh. In the process of digestion, the pustule occasionally emits sulfuric acid, with small/medium pustules doing so in relatively higher quantities with increased frequency. Small/medium pustules produce 7 units of synthflesh and martian flesh, alongside (on average) 4u of sulfuric acid per viscerite, large pustules produce 14 units synthflesh and 2.5 units martian flesh, alongside (on average) 1 units sulfuric acid.
Why's this needed?
Gives some neat usage to viscerite, interdepartmental cooperation and all that alongside making some cool new chems available. Also just seems like a neat and logical interaction,
Changelog