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PTL now gives mechcomp output #18120

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merged 2 commits into from Mar 6, 2024
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Knipje
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@Knipje Knipje commented Mar 5, 2024

[QOL]

About the PR

The PTL is now able to connect to mechcomp devices to read its current output, will display 0 if the beam is not firing.
Didn't include setting the PTL because of potential balance concerns with fully automating the PTL too easily.

(also first attempt touching DM code so if there's a better way to do this please say so)

Why's this needed?

The PTL is usually quite a ways away and it is not always reasonable for people to keep an eye on it as the input fluctuates, this would allow people to read the current output of the PTL using mechcomp in order to track its state more easily. It could also lead players to make more interesting contraptions such as a running count for the crew to admire, or combining it with a singulo as a means to encourage crew to feed it more.

Changelog

(u)Knipje
(+)Current PTL output can now be read through MechComp.

@keywordlabeler keywordlabeler bot added the C-QoL A quality of life improvement that makes the game easier to play label Mar 5, 2024
@github-actions github-actions bot added the size/XS Denotes a PR that changes 0-9 lines, ignoring generated files. label Mar 5, 2024
@Chatauscours Chatauscours added the A-Station-Systems Deals with station systems, e.g. networks, power, shields, belt hell label Mar 5, 2024
@ZeWaka ZeWaka merged commit 1bcae62 into goonstation:master Mar 6, 2024
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@ZeWaka ZeWaka added the C-Feature A new feature or enhancements to existing features label Mar 6, 2024
github-actions bot pushed a commit that referenced this pull request Mar 6, 2024
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A-Station-Systems Deals with station systems, e.g. networks, power, shields, belt hell C-Feature A new feature or enhancements to existing features C-QoL A quality of life improvement that makes the game easier to play size/XS Denotes a PR that changes 0-9 lines, ignoring generated files.
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3 participants