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Clarion Armory/HoS Rework #18299
Clarion Armory/HoS Rework #18299
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Created discussion thread: https://forum.ss13.co/showthread.php?tid=22447 |
Yes ive seen the random data terminal |
Not sure whats different up and around the ring |
here's an in-game screenshot, might want to add to the thread/PR desc is this area still supposed to be sticking out of the ai core area (per #18288) armory wiring needs some tuning |
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Couple of wiring tweaks needed around the armory, see other comment
Loafer and wires have been fixed |
Co-authored-by: Mordent <mordent.goonstation@gmail.com> Co-authored-by: github-actions <github-actions@github.com>
It would appear I misclicked rebase instead of merge D: |
[Mapping] [Rework] [Feedback]
About the PR
-Swaps around Armory and HoS office on clarion.
-Replaces empty corridor next to AI core with radio room and moves associated objects from bridge to there
-Changes Antibio crate outside of Armory to sec equipment access.
Why's this needed?
Armory foyer is incredibly cramped and situations in which Armory is needed multiple people will need in.
Empty corridor was weird.
HoS Office was also quite cramped but also fits better being between sec and bridge.
HoS now gets the proper mug.
Changelog