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Early gang leader dropouts transfer their role #18475

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merged 1 commit into from Apr 26, 2024

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TDHooligan
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About the PR

If gang leaders die less than 20 minutes into a shift, leadership will pass over instantly (if the leader has not placed a locker) or in 5 minutes if the gang leader has placed a locker.

Why's this needed?

Leaders don't always cryo - some suicide when they aren't up to the task of playing Gang Leader.

Gangs still lasts a full shift, even if the leader offs themself. And headless gangs suck.
However, gangs should also still be stoppable later on if they're causing trouble. 20 minutes seems like a reasonable buffer.

Changelog

(u)TDHooligan
(+)Gangs will randomly elect a new leader if their current one dies early into a shift.

@github-actions github-actions bot added the size/M Denotes a PR that changes 30-99 lines, ignoring generated files. label Apr 12, 2024
@pgmzeta pgmzeta added A-Gamemodes Changes or additions to any gamemode's main features C-QoL A quality of life improvement that makes the game easier to play labels Apr 12, 2024
@Studenterhue Studenterhue added the E-Add-To-Wiki A PR that will require changes to the wiki label Apr 19, 2024
@goonstation-issuebot goonstation-issuebot added the S-Testmerged [Dev Only] Testmerged for extended testing (applied by bot) label Apr 20, 2024
@ZeWaka ZeWaka merged commit 3efd65e into goonstation:master Apr 26, 2024
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github-actions bot pushed a commit that referenced this pull request Apr 26, 2024
@goonstation-issuebot goonstation-issuebot removed the S-Testmerged [Dev Only] Testmerged for extended testing (applied by bot) label Apr 26, 2024
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A-Gamemodes Changes or additions to any gamemode's main features C-QoL A quality of life improvement that makes the game easier to play E-Add-To-Wiki A PR that will require changes to the wiki size/M Denotes a PR that changes 30-99 lines, ignoring generated files.
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5 participants