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PTL renumber #18505

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TobleroneSwordfish
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[BALANCE] [GAME OBJECTS]

About the PR

Lowers the thresholds for Dangerous PTL effects and scales the money generation function down so that decent amounts of money can be made at much more reasonable power levels.

The PTL will now blow off limbs at 5MW, gib at 200MW and explosive gib at 5GW.
The power generation function is a bit more complicated but should now generate around twice as much at lower levels and scale up a lot faster.

Why's this needed?

The PTL scaling was written for old hellburns and has not been adjusted for new TEG/singulo/nuke engine numbers.

Changelog

(u)LeahTheTech
(*)The PTL formulae have been rescaled to make it more profitable and dangerous at lower power levels

@github-actions github-actions bot added the size/S Denotes a PR that changes 10-29 lines, ignoring generated files. label Apr 14, 2024
@keywordlabeler keywordlabeler bot added A-Game-Objects The point of this PR is to deal with a specific game object C-Balance Balance changes, buffs and nerfs labels Apr 14, 2024
@@ -465,25 +465,25 @@

//this will probably need fiddling with, hard to decide on reasonable values
switch(power)
if(10 to 1e7)
if(10 to 10 MEGA WATTS)
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should this be to 5 MEGA WATTS?

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Good catch, you really would think the compiler should be able to catch this.

@TobleroneSwordfish TobleroneSwordfish merged commit 376155c into goonstation:master Apr 16, 2024
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github-actions bot pushed a commit that referenced this pull request Apr 16, 2024
@Azrun
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Azrun commented Apr 16, 2024

Estimated impact when compared to previous rounds with the assumption that SMES would be powered first.
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@Studenterhue Studenterhue added the E-Add-To-Wiki A PR that will require changes to the wiki label Apr 16, 2024
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Labels
A-Game-Objects The point of this PR is to deal with a specific game object C-Balance Balance changes, buffs and nerfs E-Add-To-Wiki A PR that will require changes to the wiki size/S Denotes a PR that changes 10-29 lines, ignoring generated files.
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4 participants