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Makes it so pest spawns don't happen on players #18590

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merged 2 commits into from Apr 21, 2024

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colossusqw
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[LABEL][AI][QoL]

About the PR

This PR makes pest spawns check for any player controlled entity within five tiles of them before spawning the pests, stop dangerous critters such as wasps just randomly flooding onto people.

Why's this needed?

Walking into pests is significantly more manageable and fair than having them materialize on your exact tile.

Changelog

(u)Colossusqw
(+)Random pests cannot spawn directly onto players anymore.

@github-actions github-actions bot added the size/M Denotes a PR that changes 30-99 lines, ignoring generated files. label Apr 21, 2024
@keywordlabeler keywordlabeler bot added A-AI Deals with some sort of mob or critter AI in the game C-QoL A quality of life improvement that makes the game easier to play labels Apr 21, 2024
@colossusqw colossusqw changed the title Makes it so pest spawns don't hapen on players Makes it so pest spawns don't happen on players Apr 21, 2024
@Tarmunora Tarmunora merged commit 5c3f558 into goonstation:master Apr 21, 2024
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github-actions bot pushed a commit that referenced this pull request Apr 21, 2024
@colossusqw colossusqw deleted the pest-spawn-changes branch April 22, 2024 22:27
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A-AI Deals with some sort of mob or critter AI in the game C-QoL A quality of life improvement that makes the game easier to play size/M Denotes a PR that changes 30-99 lines, ignoring generated files.
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2 participants