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Adds the Syndicate Wet Floor sign #2081
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they spray lube when someone moves near contents can be repalced
pali6
added
C-Feature
A new feature or enhancements to existing features
E-Input-Wanted
Input and feedback are wanted. Also posts a discussion thread on the forums.
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Sep 5, 2020
Created discussion thread: https://forum.ss13.co/showthread.php?tid=15018 |
slip and sign |
the math works out so moving through three tiles nieghbouring the sign adds up to ~50% slip chance if not yet lubed
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C-Feature
A new feature or enhancements to existing features
E-Input-Wanted
Input and feedback are wanted. Also posts a discussion thread on the forums.
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About the PR
Adds a new traitor item for the janitor - the Lubed Floor Sign (please suggest a better name). Costs 2 evil coins.
It looks like a regular wet floor sign but has a (red) bucket full of superlube loaded inside. When someone steps near it sprays 1 unit of that bucket under their feet with some probability and cooldown. Galoshes protect you from the spray (but not from already applied lube). You can click on the sign with a different reagent container (as long as you are wearing the long gloves) to replace the payload (yes, nitroglycerin works).
Not sure about the price, tell me if 2 is too much or too little.
Idea credit: uranium 235 on discord
Now you can anchor / unanchor all wet floor signs with a wrench. Also adds a general purpose anchoring / unanchoring action. Also as an internal change there's now
/obj/item/proc/can_pickup(mob/user)
and by default anchored items can't be picked up. I couldn't find a case where it would break things, let me know if you think otherwise. Also adds a var to traitor item datums which says if they are surplus crate spawned. The sign spawns you galoshes and gloves if in a crate.Why's this needed?
We need more traitor items.
We also need people to respect the damn wet floor signs.
Changelog