Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Human Resprite: Ghosts, cuffs, ID #3539

Merged
merged 1 commit into from Feb 1, 2021
Merged

Human Resprite: Ghosts, cuffs, ID #3539

merged 1 commit into from Feb 1, 2021

Conversation

Flaborized
Copy link
Contributor

ghost s

Mob sprites for ID cards (they all use the exact same one), handcuffs. Also ghosts. Spooky! For [human resprite] . 👁️

@boring-cyborg boring-cyborg bot added the C-Sprites Automatically applied on any .dmi or icons folder change label Jan 30, 2021
@pali6 pali6 requested a review from Gannets January 31, 2021 16:34
@ZeWaka
Copy link
Member

ZeWaka commented Jan 31, 2021

I kinda like the ghost we have now more as it's more... Cartoony?

@Flaborized
Copy link
Contributor Author

I kinda like the ghost we have now more as it's more... Cartoony?

It's pretty much a direct translation, ghosts gotta fit the newer sprite's outline so that glasses and hair still fit on them. (Because ghosts take glasses and hair from the dead person)

@ZeWaka
Copy link
Member

ZeWaka commented Feb 1, 2021

I kinda like the ghost we have now more as it's more... Cartoony?

It's pretty much a direct translation, ghosts gotta fit the newer sprite's outline so that glasses and hair still fit on them. (Because ghosts take glasses and hair from the dead person)

oh crikey, i was thinking of the halloween ghosts. nevermind me then!

@Gannets Gannets merged commit fd4d6b6 into goonstation:human-resprite Feb 1, 2021
@ZeWaka ZeWaka added this to the Human Resprite Project milestone Aug 10, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
C-Sprites Automatically applied on any .dmi or icons folder change
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants