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RCD Overlay for Light-Making Modes #4680

Merged
merged 2 commits into from May 11, 2021
Merged

RCD Overlay for Light-Making Modes #4680

merged 2 commits into from May 11, 2021

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ghost
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@ghost ghost commented May 11, 2021

[qol][wiki]

About the PR

Adds a pink overlay and different front end for RCDs when they're using either of the two light-making/breaking modes.
RCD_Overlays
Now more red-pink to look different from the doors function.

Why's this needed?

Previously used just the standard floor/wall mode overlay. More differentiation is good, especially since cycling through the two light modes immediately looped back to the floor/wall mode, so you'd have three different modes in a row to cycle through with no sprite changes.
Both the light tube and light bulb mode use the same overlay.

@boring-cyborg boring-cyborg bot added the C-Sprites Automatically applied on any .dmi or icons folder change label May 11, 2021
@github-actions github-actions bot added the size/XS Denotes a PR that changes 0-9 lines, ignoring generated files. label May 11, 2021
@keywordlabeler keywordlabeler bot added E-Add-To-Wiki A PR that will require changes to the wiki C-QoL A quality of life improvement that makes the game easier to play labels May 11, 2021
@Tarmunora Tarmunora merged commit da41b66 into goonstation:master May 11, 2021
@ghost ghost deleted the rcd branch May 11, 2021 23:51
@DimWhat DimWhat removed the E-Add-To-Wiki A PR that will require changes to the wiki label May 13, 2021
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C-QoL A quality of life improvement that makes the game easier to play C-Sprites Automatically applied on any .dmi or icons folder change size/XS Denotes a PR that changes 0-9 lines, ignoring generated files.
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2 participants