RCD Overlay for Light-Making Modes #4680
Merged
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[qol][wiki]
About the PR
Adds a pink overlay and different front end for RCDs when they're using either of the two light-making/breaking modes.
Now more red-pink to look different from the doors function.
Why's this needed?
Previously used just the standard floor/wall mode overlay. More differentiation is good, especially since cycling through the two light modes immediately looped back to the floor/wall mode, so you'd have three different modes in a row to cycle through with no sprite changes.
Both the light tube and light bulb mode use the same overlay.