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Disables captain from rolling antag on both servers #6112
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Failed to create a discussion thread. Try making your own: https://forum.ss13.co/newthread.php?fid=8 |
I have lukewarm feelings about this change, as i too want to see the Captain as a more trustworthy position. |
I think it might be wiser to just disable it on the RP servers, the classic servers sort of serve as a way for a more creative outlet in the manner of game mechanics. |
Already a thing on rp btw, this and its sister pr just remove the ifdef on it. |
This PR has been inactive for two weeks, and has been automatically marked as stale. This means it is at risk of being auto closed in another week. Please address any outstanding review items and ensure your PR is finished. If you are auto-staled anyway, ask developers if your PR will be merged. Once you have done any of the previous actions then you should request a developer remove the stale label on your PR, to reset the stale timer. If you feel no developer will respond in that time, you may wish to close this PR youself, while you seek developer comment, as you will then be able to reopen the PR yourself. |
Ditto |
Created discussion thread: https://forum.ss13.co/showthread.php?tid=17322 |
About the PR
Reopenning as a seperate pr as per Emily's request, title.
Why's this needed?
The reasoning as to why I think this would be a good change is two reasons. One, credibility, this would help give captain a bit more credibility allowing them to guide the station better, (or at the very least make it more obvious to ahelp them.) Second, balance, captain has by far the most advantages of any job for antagging.
To give a list of every advantage Cap has, immediate access to AA, great armor, a taser that can deal 45 damage, as consequence of AA easy access to sec gear. all comms access, massive security influence allowing them to get away with a lot more shit compared to other jobs (this allows captains to easily turn security into there own hit squad by giving false accusations), and being able to basically take advantage of any jobs strengths (ie being able to make chems, being able to get access to meds, etc) as consequence of AA. Needless to say, captain has a lot of advantages that allows them to very easily steamroll.
Changelog