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I rebuilt the WebView.bundle using universal 32-64bit architecture (http://docs.unity3d.com/Manual/PluginsForDesktop.html) to eliminate the "mach-o" errors on MacOS Unity 5 but web pages do not display at all when specifying a URL (local or otherwise).
I get no errors and just a blank texture.
I also tried building WebView.bundle with the other 64 bit architectures but I get the same results. No web page being displayed in both the sample scene and my project.
The sample scene and my project work fine in Unity 4.6 but I need to upgrade to Unity 5. (-.- ;)
If anyone has any suggestions or workarounds please advise.
The text was updated successfully, but these errors were encountered:
robotmechanic
changed the title
Web page not displaying in Unity 5 (v5.0.2f1)
Web page not displaying in Unity 5 on MacOS (v5.0.2f1)
May 27, 2015
I rebuilt the WebView.bundle using universal 32-64bit architecture (http://docs.unity3d.com/Manual/PluginsForDesktop.html) to eliminate the "mach-o" errors on MacOS Unity 5 but web pages do not display at all when specifying a URL (local or otherwise).
I get no errors and just a blank texture.
I also tried building WebView.bundle with the other 64 bit architectures but I get the same results. No web page being displayed in both the sample scene and my project.
The sample scene and my project work fine in Unity 4.6 but I need to upgrade to Unity 5. (-.- ;)
If anyone has any suggestions or workarounds please advise.
The text was updated successfully, but these errors were encountered: